[gd_scene load_steps=4 format=2] [ext_resource path="res://Assets/kenny_complete/Base pack/Player/p1_duck.png" type="Texture" id=1] [sub_resource type="PhysicsMaterial" id=2] friction = 5.64 [sub_resource type="RectangleShape2D" id=1] extents = Vector2( 34.8766, 35.7335 ) [node name="DeadBody" type="RigidBody2D" groups=[ "bodies", ]] physics_material_override = SubResource( 2 ) gravity_scale = 20.0 [node name="CollisionShape2D" type="CollisionShape2D" parent="."] shape = SubResource( 1 ) [node name="Sprite" type="Sprite" parent="."] texture = ExtResource( 1 )