From aad51d646812804052ce2ae5e926b667b4e24d6d Mon Sep 17 00:00:00 2001 From: realtradam Date: Mon, 3 Jan 2022 08:19:24 -0500 Subject: . --- CHANGELOG.mdown | 65 +++++++++++++++++++++++++++++---------------------------- 1 file changed, 33 insertions(+), 32 deletions(-) (limited to 'CHANGELOG.mdown') diff --git a/CHANGELOG.mdown b/CHANGELOG.mdown index e60824f..454c4b8 100644 --- a/CHANGELOG.mdown +++ b/CHANGELOG.mdown @@ -14,59 +14,60 @@ ![Changed](https://img.shields.io/badge/-Changed-yellow) - Scenes now have their own priority attribute - - Stages now sort and execute by Scenes, rather then the net Systems in the Scenes +- Stages now sort and execute by Scenes, rather then the net Systems in the Scenes - Component method `.attrs` was renamed to `.to_h` - Renamed the `data` accessor to `._data` - Various arrays are automatically compacted ![Added](https://img.shields.io/badge/-Added-brightgreen) -- Classes and Modules which used a data array now have the entire set of array methods available to their respective Classes and Modules + - Classes and Modules which used a data array now have the entire set of array methods available to their respective Classes and Modules - Convenience methods for accessing a single entity in a component(`@component.entity`) and accessing a single entity in a component(`@entity.component[@component_manager]`) + - `FelFlame::Order` class which can set the order if your Scenes and Systems -![Fixed](https://img.shields.io/badge/-Fixed-blue) -- Replaced all instances of `sort_by!` with `sort_by` for compatibility with mruby -- Minor optimizations such as less array duplication + ![Fixed](https://img.shields.io/badge/-Fixed-blue) + - Replaced all instances of `sort_by!` with `sort_by` for compatibility with mruby + - Minor optimizations such as less array duplication ## [3.0.0](https://github.com/realtradam/FelFlame/releases/tag/3.0.0) - 2021-07-12 -![Changed](https://img.shields.io/badge/-Changed-yellow) -- The Scene alias was changed from ```FelFlame::Sce``` to ```FelFlame::Scn``` as it is more intuitive + ![Changed](https://img.shields.io/badge/-Changed-yellow) + - The Scene alias was changed from ```FelFlame::Sce``` to ```FelFlame::Scn``` as it is more intuitive ## [2.0.0](https://github.com/realtradam/FelFlame/releases/tag/2.0.0) - 2021-07-10 -![Changed](https://img.shields.io/badge/-Changed-yellow) -- Entities and Components now reference each other using the objects themselves rather then their id's -```ruby + ![Changed](https://img.shields.io/badge/-Changed-yellow) + - Entities and Components now reference each other using the objects themselves rather then their id's + ```ruby # before: -@entity.components[@component_manager].each do |component_id| - # iterate over id's, usually would need to do a lookup to get the component itself -end + @entity.components[@component_manager].each do |component_id| +# iterate over id's, usually would need to do a lookup to get the component itself + end # after: -@entity.components[@component_manager].each do |component| - # iterate over the components themselves! No need for lookup anymore -end -``` -```ruby + @entity.components[@component_manager].each do |component| +# iterate over the components themselves! No need for lookup anymore + end + ``` + ```ruby # same for components referencing entities # before: -@component.entities.each do |entity_id| - #iterate over id's -end + @component.entities.each do |entity_id| +#iterate over id's + end # after: -@component.entities.each do |entity| - # directly iterate over entities themselves! -end -``` - + @component.entities.each do |entity| +# directly iterate over entities themselves! + end + ``` + ## [1.0.2](https://github.com/realtradam/FelFlame/releases/tag/1.0.2) - 2021-07-09 -![Fixed](https://img.shields.io/badge/-Fixed-blue) -- Stripped superflous files shrinking gem size significantly + ![Fixed](https://img.shields.io/badge/-Fixed-blue) + - Stripped superflous files shrinking gem size significantly ## [1.0.1](https://github.com/realtradam/FelFlame/releases/tag/1.0.1) - 2021-07-09 -![Fixed](https://img.shields.io/badge/-Fixed-blue) -- Defining attributes in components are no longer allowed to overwrite methods + ![Fixed](https://img.shields.io/badge/-Fixed-blue) + - Defining attributes in components are no longer allowed to overwrite methods ## [1.0.0](https://github.com/realtradam/FelFlame/releases/tag/1.0.0) - 2021-07-09 -![Added](https://img.shields.io/badge/-Added-brightgreen) -- Initial release + ![Added](https://img.shields.io/badge/-Added-brightgreen) + - Initial release -- cgit v1.2.3