# frozen_string_literal: true FelFlame::Components.new('Renderable', z: 0) # class Components # # If an entity can be rendered on screen # class Renderable < Helper::BaseComponent # attr_accessor :z # # def initialize # @z = 0 # end # # def set(**opts) # opts.each do |key, value| # self.send "#{key}=", value # end # end # end # end