class FelFlame class Systems # How early this System should be executed in a list of Systems attr_accessor :priority # The Constant name assigned to this System attr_accessor :const_name # How many frames need to pass before this System is executed when controlled by {FelFlame::Stage} attr_accessor :frame attr_writer :addition_triggers def addition_triggers @addition_triggers ||= [] end attr_writer :removal_triggers def removal_triggers @removal_triggers ||= [] end attr_writer :attr_triggers def attr_triggers @attr_triggers ||= {} end class <