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# frozen_string_literal: true
class FelFlame
class Helper
# # Unused:
# class Level < FelFlame::Helper::ComponentManager
# class <<self
# def data
# @data ||= { add: [], remove: [], grid: FelFlame::Helper::Array2D.new }
# end
#
# def add(entity_id)
# super
# data[:add].push entity_id
# end
#
# def remove(entity_id)
# data[:remove].push entity_id
# super
# end
# end
# end
# class Array2D < Array
# def [](val)
# unless val.nil?
# return self[val] = [] if super.nil?
# end
# super
# end
# end
# class ArrayOfHashes < Array
# def [](val)
# unless val.nil?
# return self[val] = {} if super.nil?
# end
# super
# end
# end
# module ComponentHelper
# class <<self
# def up? char
# char == char.upcase
# end
#
# def down? char
# char == char.downcase
# end
#
# def underscore(input)
# output = input[0].downcase
# (1...(input.length - 1)).each do |iter|
# if down?(input[iter]) && up?(input[iter + 1])
# output += "#{input[iter].downcase}_"
# elsif up?(input[iter - 1]) && up?(input[iter]) && down?(input[iter + 1])
# output += "_#{input[iter].downcase}"
# else
# output += input[iter].downcase
# end
# end
# output += input[-1].downcase unless input.length == 1
# output
# end
# end
# end
end
end
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