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class FelFlame
class Entities
# Holds the unique ID of this entity
# @return [Integer]
attr_accessor :id
# Creating a new component
# @param components [Component] Can be any number of components, identical duplicated will be automatically purged however different components from the same component manager are allowed.
def initialize(*components)
# Assign new unique ID
new_id = self.class.data.find_index { |i| i.nil? }
new_id = self.class.data.size if new_id.nil?
self.id = new_id
# Add each component
components.uniq.each do |component|
add component
end
self.class.data[id] = self
end
# A hash that uses component manager constant names as keys, and where the values of those keys are arrays that contain the IDs of components attached to this entity.
# @return [Hash]
def components
@components ||= {}
end
# An alias for the {#id ID reader}
# @return [Integer]
def to_i
id
end
# Removes this Entity from the list and purges all references to this Entity from other Components, as well as its {id ID} and data.
# @return [Boolean] true.
def delete
components.each do |component_manager, component_array|
component_array.each do |component_id|
FelFlame.const_get(
component_manager.to_s.delete_prefix('FelFlame::')
)[component_id].linked_entities.delete(id)
end
end
FelFlame::Entities.data[id] = nil
@id = nil
@components = nil
true
end
# Returns true when added, or false if it already belongs to the Entity
# Add a component to the Entity
# @param component [Component] A component created from any component manager
# @return [Boolean] true if component is added, false if it already is attached
def add component
if components[component.class.to_s.to_sym].nil?
components[component.class.to_s.to_sym] = [component.id]
component.linked_entities.push id
true
elsif !components[component.class.to_s.to_sym].include? component.id
components[component.class.to_s.to_sym].push component.id
component.linked_entities.push id
true
else
false
end
end
# Remove a component from the Entity
# @param component [Component] A component created from any component manager
# @return [Boolean] true if component is removed, false if it wasnt attached to component
def remove component
components[component.class.to_s.to_sym].delete component.id
if component.linked_entities.delete id
true
else
false
end
end
# Export all data into a JSON String which can then be saved into a file
# TODO: This function is not yet complete
# @return [String] A JSON formatted String
def to_json
end
class <<self
include Enumerable
# @return [Array] Array of all Entities that exist
# @!visibility private
def data
@data ||= []
end
# Gets an Entity from the given unique ID. Usage is simular to how an Array lookup works
# @param entity_id [Integer]
# @return [Entity] returns the Entity that uses the given unique ID, nil if there is no Entity associated with the given ID
def [](entity_id)
data[entity_id]
end
# Iterates over all entities. In general when using ECS the use of this method should never be neccassary unless you are doing something very wrong, however I will not stop you.
# You also call other enumerable methods instead of each, such as `each_with_index` or `select`
# @return [Enumerator]
def each(&block)
data.each(&block)
end
end
end
end
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