blob: c11c048f7e5c2cfda91b9977e464e19775a53b66 (
plain)
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class ID
class <<self
@next_id = 0b0_010_000_000_000
def create_new_id(name)
temp = @next_id
@next_id *= 2
define_singleton_method(name) do
temp
end
send(name)
end
def renderable
0b0_001
end
def sprite
0b0_010
end
def label
0b0_100
end
def player_control
0b0_001_000
end
def map
0b0_010_000
end
def interactable
0b0_100_000
end
def collidable
0b0_001_000_000
end
def overworld
0b0_010_000_000
end
def indoor
0b0_100_000_000
end
def battle
0b0_001_000_000_000
end
end
end
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