diff options
Diffstat (limited to 'ProjectSettings/ProjectSettings.asset')
| -rw-r--r-- | ProjectSettings/ProjectSettings.asset | 12 |
1 files changed, 11 insertions, 1 deletions
diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index aa75fae..6a09c77 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -498,6 +498,7 @@ PlayerSettings: m_Kind: 1 m_SubKind: m_BuildTargetBatching: [] + m_BuildTargetShaderSettings: [] m_BuildTargetGraphicsJobs: [] m_BuildTargetGraphicsJobMode: [] m_BuildTargetGraphicsAPIs: @@ -507,7 +508,12 @@ PlayerSettings: - m_BuildTarget: AndroidPlayer m_APIs: 0b00000008000000 m_Automatic: 0 + - m_BuildTarget: WebGLSupport + m_APIs: 0b000000 + m_Automatic: 0 m_BuildTargetVRSettings: [] + m_DefaultShaderChunkSizeInMB: 16 + m_DefaultShaderChunkCount: 0 openGLRequireES31: 0 openGLRequireES31AEP: 0 openGLRequireES32: 0 @@ -668,6 +674,7 @@ PlayerSettings: switchNetworkInterfaceManagerInitializeEnabled: 1 switchPlayerConnectionEnabled: 1 switchUseNewStyleFilepaths: 0 + switchUseLegacyFmodPriorities: 1 switchUseMicroSleepForYield: 1 switchEnableRamDiskSupport: 0 switchMicroSleepForYieldTime: 25 @@ -762,11 +769,12 @@ PlayerSettings: webGLTemplate: APPLICATION:Default webGLAnalyzeBuildSize: 0 webGLUseEmbeddedResources: 0 - webGLCompressionFormat: 0 + webGLCompressionFormat: 1 webGLWasmArithmeticExceptions: 0 webGLLinkerTarget: 1 webGLThreadsSupport: 0 webGLDecompressionFallback: 0 + webGLPowerPreference: 2 scriptingDefineSymbols: {} additionalCompilerArguments: {} platformArchitecture: {} @@ -778,6 +786,7 @@ PlayerSettings: allowUnsafeCode: 0 useDeterministicCompilation: 1 enableRoslynAnalyzers: 1 + selectedPlatform: 2 additionalIl2CppArgs: scriptingRuntimeVersion: 1 gcIncremental: 0 @@ -856,6 +865,7 @@ PlayerSettings: m_VersionName: apiCompatibilityLevel: 6 activeInputHandler: 0 + windowsGamepadBackendHint: 0 cloudProjectId: framebufferDepthMemorylessMode: 0 qualitySettingsNames: [] |
