diff options
Diffstat (limited to 'Makefile')
| -rw-r--r-- | Makefile | 11 |
1 files changed, 7 insertions, 4 deletions
@@ -1,25 +1,28 @@ EXE := game BUILD_DIR := build -INC_FLAGS := -Isrc -Iglfw/build/include -Iglad/include -Istb +INC_FLAGS := -Isrc -Iglfw/build/include -Iglad/include -Istb -Iglm LINK_FLAGS := -lGL -lX11 -lpthread -lXrandr -lXi -ldl -OBJ_NAMES := glad.o input.o shader.o +OBJ_NAMES := glad.o input.o shader.o texture.o OBJ_FILES := $(addprefix $(BUILD_DIR)/, $(OBJ_NAMES)) -default: src/main.cpp $(OBJ_FILES) +default: src/main.cpp $(OBJ_NAMES) @mkdir -p $(BUILD_DIR) g++ -o $(BUILD_DIR)/$(EXE) src/main.cpp $(OBJ_FILES) $(INC_FLAGS) glfw/build/lib/libglfw3.a $(LINK_FLAGS) glad.o: glad/src/glad.c @mkdir -p $(BUILD_DIR) g++ -o $(BUILD_DIR)/glad.o -c glad/src/glad.c $(INC_FLAGS) $(LINK_FLAGS) -input.o: src/input.cpp src/input.h +input.o: src/input.cpp src/input.hpp @mkdir -p $(BUILD_DIR) g++ -o $(BUILD_DIR)/input.o -c src/input.cpp $(INC_FLAGS) $(LINK_FLAGS) shader.o: src/shader.cpp src/shader.hpp @mkdir -p $(BUILD_DIR) g++ -o $(BUILD_DIR)/shader.o -c src/shader.cpp $(INC_FLAGS) $(LINK_FLAGS) +texture.o: src/texture.cpp src/texture.hpp + @mkdir -p $(BUILD_DIR) + g++ -o $(BUILD_DIR)/texture.o -c src/texture.cpp $(INC_FLAGS) $(LINK_FLAGS) .PHONY: run run: default |
