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authorrealtradam <[email protected]>2021-12-20 02:44:50 -0500
committerrealtradam <[email protected]>2021-12-20 02:44:50 -0500
commitf792d72834eaf4776e0a32d21fd60c531f6c607b (patch)
tree1dc40ad48c1ef388709602c6b141b6416c5daae3 /src/build/disciplines.mdown
parent64aae65636dcc7895db07b2af5989bf2eeeaae7d (diff)
downloadPlore-Tabletop-Game-f792d72834eaf4776e0a32d21fd60c531f6c607b.tar.gz
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Progress of character building
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# Disciplines
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+A discipline is a career, passion, or hobby your character knows intimately well. When your character is first starting out adventuring then they will posses 1-2 disciplines, usually split between one career and one hobby. These disciplines are key to being able to use your attributes in checks. Whenever you make a check to do some action, if your discipline would give you reasonably give you some kind of expertise in accomplishing this task then the GM will allow you to use a stat of their choosing as a bonus to the action. For example a character with a shopkeeper discipline could gain a practical(spade) attribute bonus towards bartering at a shop. Without a relevant discipline a character will not be able to use attributes as bonuses for regular actions.