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| author | realtradam <[email protected]> | 2021-12-20 02:44:50 -0500 |
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| committer | realtradam <[email protected]> | 2021-12-20 02:44:50 -0500 |
| commit | f792d72834eaf4776e0a32d21fd60c531f6c607b (patch) | |
| tree | 1dc40ad48c1ef388709602c6b141b6416c5daae3 /src/build/disciplines.mdown | |
| parent | 64aae65636dcc7895db07b2af5989bf2eeeaae7d (diff) | |
| download | Plore-Tabletop-Game-f792d72834eaf4776e0a32d21fd60c531f6c607b.tar.gz Plore-Tabletop-Game-f792d72834eaf4776e0a32d21fd60c531f6c607b.zip | |
Progress of character building
Diffstat (limited to 'src/build/disciplines.mdown')
| -rw-r--r-- | src/build/disciplines.mdown | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/build/disciplines.mdown b/src/build/disciplines.mdown index 3b687a4..50a85d3 100644 --- a/src/build/disciplines.mdown +++ b/src/build/disciplines.mdown @@ -1,2 +1,2 @@ # Disciplines - +A discipline is a career, passion, or hobby your character knows intimately well. When your character is first starting out adventuring then they will posses 1-2 disciplines, usually split between one career and one hobby. These disciplines are key to being able to use your attributes in checks. Whenever you make a check to do some action, if your discipline would give you reasonably give you some kind of expertise in accomplishing this task then the GM will allow you to use a stat of their choosing as a bonus to the action. For example a character with a shopkeeper discipline could gain a practical(spade) attribute bonus towards bartering at a shop. Without a relevant discipline a character will not be able to use attributes as bonuses for regular actions. |
