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+When a spell heals for more or equal to the targets current health they get this ilness status with a number of tokens equal to the amount healed:
+
+- Whenever you heal: add a number of tokens equal to the amount healed
+- Whenever you take an instance of damage: remove one token.
+- If the number of tokens is equal to or exceeds your current health: you die and become a fleshy blob mass.
+- If the number of tokens is reduced to zero: the illness is cured.
+