From be187d0c9d5adc289479df5f80533fe37709d24b Mon Sep 17 00:00:00 2001 From: realtradam Date: Tue, 31 Jan 2023 21:58:09 -0500 Subject: gear rules, refined classes idea, worked on abilities --- src/gear.md | 4 ++++ 1 file changed, 4 insertions(+) create mode 100644 src/gear.md (limited to 'src/gear.md') diff --git a/src/gear.md b/src/gear.md new file mode 100644 index 0000000..530c852 --- /dev/null +++ b/src/gear.md @@ -0,0 +1,4 @@ +# Gear +Bags are an item, they dictate the size of your inventory deck. When in combat you dont just select random items and use them, instead you have to draw them from your inventory deck before equiping them. Some items such as a quick draw belt or a sheath will let you reliably draw the item instantly. + +Bags have a number of pockets, each pocket being represented by a seperate deck. This means that you can store things in parallel so they are easy to get. \ No newline at end of file -- cgit v1.2.3