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Mark a target you can see. Weapon attacks agaisnt a marked target get an advantage for each mark. Marked targets remain revealed for the duration of the mark. Marks last 30 minutes.
Hunter's Mark
Mark a target you can see. Weapon attacks agaisnt a marked target get an advantage for each mark. Marked targets remain revealed for the duration of the mark. Marks last 30 minutes.
Quick Shot
Recharge a ranged weapon you have equipped.
Flexible Shooter
When you have a ranged weapon equipped that is unable to parry and given the opportunity to parry: deal damage with that weapon.
Pack Rat
Bags you have equipped can hold 2 additional slots. You can choose and divide these slots among the pockets of the bag as you see fit.