Intro

Big rework going to happen. I want to use custom cards instead.

Types of cards:

Tarot Cards

  • These are used as "mana" for abilities and spells. You can choose to draw a card at the start of your turn. You can reshuffle your discard into your deck at the cost of 1 hp.

Equipment Cards

  • These are weapons, armours, and clothing. There is a limit to how many you can wear at once.

Ability Cards

  • Skills that your character has

Environment Cards

Cover, Equipment, Etc placed in a room that can be used

Loot Cards

Consumable items such as potions, bombs, etc

Combat(social/physical) Turns

Random player goes first, alternates between player and npcs. Goes either clockwise or counterclockwise(random)

Players have 3 energy. Cards will show how much energy they cost, if any. You refresh your energy at the end of your turn. You can use items and some abilities as a reaction as long as you have enough energy to do them.

Players and Enemies have 4 combat stats: Health, Attack, Riposte, Dodge

  • Heath: How much damage one can take before being out for the fight.
  • Attack: How much damage is delivered on a successful roll.
  • Reposte: Damage you deal when an opponent misses
  • Dodge: Chance of an enemy missing an attack