# Build Your Character Players get 3 points to spend for each Suit Stat(12 total points). They also get an additional 3 points to spend on their primary Suit Stat, and 2 additional points to spend on their secondary Suit Stat. The only limitation is each stat cannot go higher then 3 points during character creation. Once the points have been alloted, health can be determined. Max health is equal to your Diamonds total times five. #### Sample Character Creation An example character created for a character with a primary stat in Hearts and a secondary stat in Spades | Diamonds | Value | |-----------|-------| | Endurance | 0 | | Strength | 2 | | Precision | 1 | | Total | 3 | | Clubs | Value | |-----------|-------| | Endurance | 1 | | Strength | 1 | | Precision | 1 | | Total | 3 | | Hearts | Value | |------------|-------| | Presence | 2 | | Deception | 3 | | Empathy | 1 | | Total | 6 | | Spades | Value | |------------|-------| | Analytics | 3 | | Practical | 0 | | Creativity | 2 | | Total | 5 | As our total Diamonds value is 3, we just multiply this by 5 to get a max health of 15. #### Sample Level Up Whenever a character levels up, the player gets 2 points that they can place into any stats. These points can be split should the player want to.