#pragma once // --- internal --- // public #include "rodeo/math_t.h" #include "rodeo/math/vec2.h" #include "rodeo/math/vec3.h" #include "rodeo/math/mat4.h" #include "rodeo/math/rng.h" #define mrodeo_math_pi 3.1415927410125732421875f float rodeo_math_radians_to_turns(float radians); float rodeo_math_turns_to_radians(float turns);