#pragma once // external needs to be first here // -- external -- /*#define CGLM_FORCE_LEFT_HANDED*/ #define CGLM_FORCE_DEPTH_ZERO_TO_ONE /*#define CGLM_CLIPSPACE_INCLUDE_ALL*/ #include "cglm/struct.h" // -- internal -- // private #include "math/irodeo_vec2.h" #include "math/irodeo_vec3.h" //#include "math/irodeo_mat4.h"