// -- internal -- // public #include "rodeo/math.h" // -- system -- #include "math.h" float rodeo_math_radians_to_turns(float radians) { return (radians / mrodeo_math_pi) / 2.0f; } float rodeo_math_turns_to_radians(float turns) { return turns * mrodeo_math_pi * 2.0f; }