// public internal #include "rodeo_types.h" #include "rodeo.h" // external #include "SDL/SDL.h" int32_t rodeo_input_mouse_x_get(void) { int32_t x, y; SDL_GetMouseState(&x, &y); return x; } int32_t rodeo_input_mouse_y_get(void) { int32_t x, y; SDL_GetMouseState(&x, &y); return y; }