#include "rodeo.h" #include "rodeo_math.h" uint32_t Rodeo__\ Math__\ color_rgba_to_uint32(const struct Rodeo__color_rgba_t color) { return ((uint32_t)(uint8_t)(color.red * 255)) | ((uint32_t)(uint8_t)(color.green * 255)) << (8 * 1) | ((uint32_t)(uint8_t)(color.blue * 255)) << (8 * 2) | ((uint32_t)(uint8_t)(color.alpha * 255)) << (8 * 3); }