#define i_implement #include typedef struct Viking { cstr name; cstr country; } Viking; void Viking_drop(Viking* vk) { cstr_drop(&vk->name); cstr_drop(&vk->country); } // Define Viking lookup struct with hash, cmp, and convertion functions between Viking and RViking structs: typedef struct RViking { const char* name; const char* country; } RViking; static inline int RViking_cmp(const RViking* rx, const RViking* ry) { int c = strcmp(rx->name, ry->name); return c ? c : strcmp(rx->country, ry->country); } static inline Viking Viking_from(RViking raw) { // note: parameter is by value return c_LITERAL(Viking){cstr_from(raw.name), cstr_from(raw.country)}; } static inline RViking Viking_toraw(const Viking* vp) { return c_LITERAL(RViking){cstr_str(&vp->name), cstr_str(&vp->country)}; } // With this in place, we define the Viking => int hash map type: #define i_type Vikings #define i_keyclass Viking // key type #define i_rawclass RViking // lookup type #define i_keyfrom Viking_from #define i_opt c_no_clone #define i_hash(rp) cstrhash(rp->name) ^ cstrhash(rp->country) #define i_val int // mapped type #include int main(void) { Vikings vikings = {0}; Vikings_emplace(&vikings, c_LITERAL(RViking){"Einar", "Norway"}, 20); Vikings_emplace(&vikings, c_LITERAL(RViking){"Olaf", "Denmark"}, 24); Vikings_emplace(&vikings, c_LITERAL(RViking){"Harald", "Iceland"}, 12); Vikings_emplace(&vikings, c_LITERAL(RViking){"Björn", "Sweden"}, 10); Vikings_value* v = Vikings_get_mut(&vikings, c_LITERAL(RViking){"Einar", "Norway"}); v->second += 3; // add 3 hp points to Einar c_forpair (vk, hp, Vikings, vikings) { printf("%s of %s has %d hp\n", cstr_str(&_.vk->name), cstr_str(&_.vk->country), *_.hp); } Vikings_drop(&vikings); }