/* cbox: heap allocated boxed type */ #include typedef struct { cstr name, last; } Person; Person Person_make(const char* name, const char* last) { return (Person){.name = cstr_from(name), .last = cstr_from(last)}; } int Person_cmp(const Person* a, const Person* b) { int c = cstr_cmp(&a->name, &b->name); return c ? c : cstr_cmp(&a->last, &b->last); } uint64_t Person_hash(const Person* a) { return cstr_hash(&a->name) ^ cstr_hash(&a->last); } Person Person_clone(Person p) { p.name = cstr_clone(p.name); p.last = cstr_clone(p.last); return p; } void Person_drop(Person* p) { printf("drop: %s %s\n", cstr_str(&p->name), cstr_str(&p->last)); c_drop(cstr, &p->name, &p->last); } #define i_type PSPtr #define i_valclass Person // ensure Person_drop #define i_cmp Person_cmp // specify object cmp, instead of ptr cmp for arc. #include #define i_type Persons #define i_valboxed PSPtr // binds PSPtr_cmp, PSPtr_drop... #include int main() { PSPtr p = PSPtr_from(Person_make("Laura", "Palmer")); PSPtr q = PSPtr_from(Person_clone(*p.get)); // deep copy Persons vec = {0}; c_defer( PSPtr_drop(&p), PSPtr_drop(&q), Persons_drop(&vec) ){ cstr_assign(&q.get->name, "Leland"); printf("orig: %s %s\n", cstr_str(&p.get->name), cstr_str(&p.get->last)); printf("copy: %s %s\n", cstr_str(&q.get->name), cstr_str(&q.get->last)); // Use Persons_emplace to implicitly call PSPtr_make on the argument. // No need to do: Persons_push(&vec, PSPtr_make(Person_make("Audrey", "Home"))); Persons_emplace(&vec, Person_make("Audrey", "Home")); Persons_emplace(&vec, Person_make("Dale", "Cooper")); // Clone/share p and q to the vector c_forlist (i, PSPtr, {p, q}) Persons_push(&vec, PSPtr_clone(*i.ref)); c_foreach (i, Persons, vec) printf("%s %s\n", cstr_str(&i.ref->get->name), cstr_str(&i.ref->get->last)); puts(""); // Look-up Audrey! Person a = Person_make("Audrey", "Home"); const PSPtr *v = Persons_get(&vec, a); if (v) printf("found: %s %s\n", cstr_str(&v->get->name), cstr_str(&v->get->last)); Person_drop(&a); } }