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#define i_implement
#include <stc/cstr.h>
typedef struct Viking {
cstr name;
cstr country;
} Viking;
void Viking_drop(Viking* vk) {
cstr_drop(&vk->name);
cstr_drop(&vk->country);
}
// Define Viking lookup struct with hash, cmp, and convertion functions between Viking and RViking structs:
typedef struct RViking {
const char* name;
const char* country;
} RViking;
static inline int RViking_cmp(const RViking* rx, const RViking* ry) {
int c = strcmp(rx->name, ry->name);
return c ? c : strcmp(rx->country, ry->country);
}
static inline Viking Viking_from(RViking raw) { // note: parameter is by value
return c_LITERAL(Viking){cstr_from(raw.name), cstr_from(raw.country)};
}
static inline RViking Viking_toraw(const Viking* vp) {
return c_LITERAL(RViking){cstr_str(&vp->name), cstr_str(&vp->country)};
}
// With this in place, we define the Viking => int hash map type:
#define i_type Vikings
#define i_keyclass Viking // key type
#define i_rawclass RViking // lookup type
#define i_keyfrom Viking_from
#define i_opt c_no_clone
#define i_hash(rp) cstrhash(rp->name) ^ cstrhash(rp->country)
#define i_val int // mapped type
#include <stc/cmap.h>
int main(void)
{
Vikings vikings = {0};
Vikings_emplace(&vikings, c_LITERAL(RViking){"Einar", "Norway"}, 20);
Vikings_emplace(&vikings, c_LITERAL(RViking){"Olaf", "Denmark"}, 24);
Vikings_emplace(&vikings, c_LITERAL(RViking){"Harald", "Iceland"}, 12);
Vikings_emplace(&vikings, c_LITERAL(RViking){"Björn", "Sweden"}, 10);
Vikings_value* v = Vikings_get_mut(&vikings, c_LITERAL(RViking){"Einar", "Norway"});
v->second += 3; // add 3 hp points to Einar
c_forpair (vk, hp, Vikings, vikings) {
printf("%s of %s has %d hp\n", cstr_str(&_.vk->name), cstr_str(&_.vk->country), *_.hp);
}
Vikings_drop(&vikings);
}
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