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#define i_implement
#include <stc/cstr.h>
#include <stc/forward.h>
forward_csmap(PMap, struct Point, int);
// Use forward declared PMap in struct
typedef struct {
PMap pntmap;
cstr name;
} MyStruct;
// Point => int map
typedef struct Point { int x, y; } Point;
int point_cmp(const Point* a, const Point* b) {
int c = a->x - b->x;
return c ? c : a->y - b->y;
}
#define i_type PMap
#define i_key Point
#define i_val int
#define i_cmp point_cmp
#define i_is_forward
#include <stc/csmap.h>
// cstr => cstr map
#define i_type SMap
#define i_key_str
#define i_val_str
#include <stc/csmap.h>
// cstr set
#define i_type SSet
#define i_key_str
#include <stc/csset.h>
int main(void)
{
PMap pmap = c_init(PMap, {
{{42, 14}, 1},
{{32, 94}, 2},
{{62, 81}, 3},
});
SMap smap = c_init(SMap, {
{"Hello, friend", "this is the mapped value"},
{"The brown fox", "jumped"},
{"This is the time", "for all good things"},
});
SSet sset = {0};
c_forpair (p, i, PMap, pmap)
printf(" (%d,%d: %d)", _.p->x, _.p->y, *_.i);
puts("");
c_forpair (i, j, SMap, smap)
printf(" (%s: %s)\n", cstr_str(_.i), cstr_str(_.j));
SSet_emplace(&sset, "Hello, friend");
SSet_emplace(&sset, "Goodbye, foe");
printf("Found? %s\n", SSet_contains(&sset, "Hello, friend") ? "true" : "false");
PMap_drop(&pmap);
SMap_drop(&smap);
SSet_drop(&sset);
}
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