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-rw-r--r--app/systems/ai/scatter.rb4
1 files changed, 0 insertions, 4 deletions
diff --git a/app/systems/ai/scatter.rb b/app/systems/ai/scatter.rb
index 034fa28..1b51061 100644
--- a/app/systems/ai/scatter.rb
+++ b/app/systems/ai/scatter.rb
@@ -1,10 +1,6 @@
FF::Sys.new("Scatter", priority: 40) do
FF::Cmp::SingletonRandomAIPick[0].entities.each do |entity|
sep = entity.components[FF::Cmp::BoidsSeparation][0]
- # I did times 3 becase then it will always be greater then
- # what it was before and that means it will force a
- # seperation to happen even if the default value is
- # changed and you forget to update this number here
sep.distance = Factory::SampleEnemy.defaults[:boids_seperation_distance] * 10
sep.strength = Factory::SampleEnemy.defaults[:boids_seperation_strength]
#puts 'remove align/cohesion/follow'.upcase