From 09fe8467d670a9eace7c0c60e21e5aa81fc0b8e9 Mon Sep 17 00:00:00 2001 From: realtradam Date: Sun, 26 Dec 2021 22:21:36 -0500 Subject: added enemy spawning --- app/main.rb | 1 + app/systems/spawn_enemy.rb | 9 +++++++++ 2 files changed, 10 insertions(+) create mode 100644 app/systems/spawn_enemy.rb diff --git a/app/main.rb b/app/main.rb index 5f59b42..1854893 100644 --- a/app/main.rb +++ b/app/main.rb @@ -58,6 +58,7 @@ require 'app/systems/ai/scatter.rb' require 'app/systems/ai/rejoin.rb' require 'app/systems/ai/target_player.rb' require 'app/systems/ai/randomize_ai.rb' +require 'app/systems/spawn_enemy.rb' require 'app/factories/bullet.rb' require 'app/factories/ships/sample_enemy.rb' diff --git a/app/systems/spawn_enemy.rb b/app/systems/spawn_enemy.rb new file mode 100644 index 0000000..6bb2253 --- /dev/null +++ b/app/systems/spawn_enemy.rb @@ -0,0 +1,9 @@ +FF::Scn::BoidRules.add( + FF::Sys.new("SpawnEnemy", priority: 500) do + while FF::Cmp::SingletonEnemyTeam[0].entities.length < 16 + position_range = ((1280*2.5).to_i..(1280*3)).to_a + posneg = [1,-1] + Factory::SampleEnemy.new(x: position_range.sample * posneg.sample, y: position_range.sample * posneg.sample) + end + end +) -- cgit v1.2.3