class Factory class Bullet def self.new(x:, y:, damage: 10, vx: 10, vy: 0) #puts 'new ent created' sprite = FF::Cmp::Sprite.new sprite.props[:path] = 'sprites/kenny/Tiles/tile_0000.png' FF::Ent.new( sprite, FF::Cmp::Boid.new(x: x, y: y, vx: vx, vy: vy, w: 16, h: 16), FF::Cmp::SingletonCamera[0], FF::Cmp::Hitcircle.new(r: 20), FF::Cmp::Hp.new(health: 1), FF::Cmp::Team.new, FF::Cmp::CollisionDamage.new(damage: damage), FF::Cmp::SingletonBullet[0], ) end end end