FF::Sys.new('InitTitleScreen', priority: 1) do FF::Stg.remove( FF::Scn::BoidRules, FF::Scn::Camera, FF::Scn::Cleanup, ) bg_sprite = FF::Cmp::Sprite.new bg_sprite.props.merge!({ x: 0, y: 0, w: 1280, h: 720, path: 'sprites/title/titlebackground.png' }) title_sprite = FF::Cmp::Sprite.new title_sprite.props.merge!({ x: 1280/2 - 993/2, y: 500, w: 993, h: 89, path: 'sprites/title/title.png' }) btn_sprite = FF::Cmp::Sprite.new btn_w = 190 btn_h = 49 btn_x = 1280/2 - btn_w/2 btn_y = 200 btn_sprite.props.merge!({ x: btn_x, y: btn_y, w: btn_w, h: btn_h, }) FF::Ent.new( bg_sprite, FF::Cmp::SingletonTitle[0] ) FF::Ent.new( FF::Cmp::Button.new(action: FF::Sys::StartGame, pressed_sprite_path: 'sprites/title/start_pressed.png', unpressed_sprite_path: 'sprites/title/start.png'), FF::Cmp::Hitbox.new(x: btn_x, y: btn_y, w: btn_w, h: btn_h), btn_sprite, FF::Cmp::SingletonTitle[0] ) FF::Ent.new( title_sprite, FF::Cmp::SingletonTitle[0] ) end