FF::Sys.new('InitTitleScreen', priority: 1) do btn_w = 190 btn_h = 49 btn_x = 1280/2 - btn_w/2 btn_y = 200 FF::Cmp.new('Title').new #title_cmp = FF::Cmp::Title.new sprite = FF::Cmp::Sprite.new sprite.props[:x] = btn_x sprite.props[:y] = btn_y sprite.props[:w] = btn_w sprite.props[:h] = btn_h #sprite.props[:path] = 'sprites/title/start.png' # start button FF::Ent.new( FF::Cmp::Button.new(action: FF::Sys::StartGame, pressed_sprite_path: 'sprites/title/start_pressed.png', unpressed_sprite_path: 'sprites/title/start.png'), FF::Cmp::Hitbox.new(x: btn_x, y: btn_y, w: btn_w, h: btn_h), sprite, FF::Cmp::Title[0] ) end