#include "init.h" #include "bullet.h" #include "player.h" #include "enemies.h" #include "wall.h" void init_game_systems(void) { init_bullets(); init_player(); init_enemies(); init_wall(); } void deinit_game_systems(void) { deinit_bullets(); deinit_player(); deinit_enemies(); deinit_wall(); }