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2026-07-07Merge branch 'main' into predevdevAdam Malczewski
# Conflicts: # backend-handoff.md
2026-06-30chore: remove old backend handoff docs from rootHEADmainAdam Malczewski
Removed 6 backend-handoff*.md files (including the 104KB backend-handoff.md) that were historical API contract handoffs between backend and frontend agents. All features are implemented; git log is the source of truth. Kept: AGENTS.md, GLOSSARY.md, README.md, ROADMAP.md
2026-06-29Merge branch 'feature/heartbeat-inactive-only' into predevAdam Malczewski
2026-06-29feat(heartbeat): add inactiveOnly checkbox (skip fires while workspace is busy)Adam Malczewski
Add the frontend UI for the backend's per-workspace heartbeat `inactiveOnly` setting (default on): when on, the heartbeat skips a scheduled fire whenever the configured workspace has any active agents (a conversation whose status is "active" or "queued"); it stays quiet while the user is actively working and only fires when the workspace is idle. When off, the heartbeat fires unconditionally on every interval (the pre-existing behavior). Contract (backend handoff: notes/heartbeat-setting-handoff.md): - GET /workspaces/:id/heartbeat now includes inactiveOnly: boolean - PUT /workspaces/:id/heartbeat accepts a partial { inactiveOnly?: boolean } (absent = unchanged; explicit false = opt-out; non-boolean → 400) The heartbeat shapes are FE-owned locally (consumer-defines-port — not in @dispatch/transport-contract; verified the mirror has no heartbeat symbol), so this is a FE-local type + view-model + UI change — no pinned file: dep bump or .dispatch mirror regen needed. The network seam (store.svelte.ts) needed no change: setHeartbeatConfig already JSON.stringify's the patch verbatim and normalizes the response via normalizeHeartbeatConfig (now producing the field). Implementation (pure core / injected shell): - types.ts: inactiveOnly on HeartbeatConfig + HeartbeatConfigPatch - view-model.ts (pure): inactiveOnly in HeartbeatFormState; formFromConfig/ emptyForm/patchFromForm/formDiffers carry it; normalizeHeartbeatConfig coerces with `d.inactiveOnly !== false` (default ON — mirrors the backend config-store deserializer; only explicit false opts out, so a legacy config persisted before the field reads back as true) - HeartbeatView.svelte: a checkbox (default checked) "Only run when idle" as the first config section, save-on-change (mirrors the enable toggle): a partial PUT { inactiveOnly } on toggle; a failed save reverts + surfaces the error inline Tests: new HeartbeatView.test.ts (renders checked/unchecked, partial-patch PUT, failed-save revert); view-model.test.ts form/normalize/diff coverage; updated PromptEditor.test.ts + store.test.ts echo fixtures for the new required field. Verification: typecheck 0 errors; test 1133 passing (stable x2); biome clean; build succeeds. Live read-only check: the running main backend (not the feature worktree backend) has no inactiveOnly yet; the FE's defensive default renders the checkbox checked and degrades gracefully — no crash. No backend was booted by the agent. backend-handoff.md §2l records the consumed contract + FE status.
2026-06-29Merge branch 'feature/cancel-queued-message' into predevAdam Malczewski
# Conflicts: # backend-handoff.md
2026-06-29feat(chat): cancel a queued steering message from the UIAdam Malczewski
Implements the frontend for the cancel-queued-message backend feature (transport-contract 0.23.0 → 0.24.0, ADDITIVE). While a turn is generating and a user message is queued (awaiting steering delivery), the user can now cancel a single queued message by id so it never runs. - Consume the contract: regenerate the .dispatch/transport-contract.reference.md mirror to 0.24.0; add chat.queue.cancel to the exhaustive WsClientMessage guard (core/wire/conformance.ts) + its test. - ChatTransport port accepts ChatQueueCancelMessage; cancelQueuedMessage(id) on the chat store + app store sends chat.queue.cancel { conversationId, messageId } (fire-and-forget, idempotent — the server no-ops an already- drained/unknown id). - UI: a × cancel affordance per queued row in MessageQueueList.svelte, threaded through SurfaceView's onCancelQueuedMessage (dispatched on rendererId, never the surface id) and wired to store.cancelQueuedMessage. Optimistic removal (pure selectVisibleMessages/reconcileCancelledIds in logic/message-queue.ts) hides the row on click and reconciles from the message-queue surface's post-cancel snapshot. No new event handling — the existing surface subscription reflects the result. Tests: +12 (chat store cancel op ×3, optimistic-removal logic ×11 already existed pattern, MessageQueueList component cancel behavior ×9). Repo fix: package.json + bun.lock were still pinning file:../dispatch-backend/... (stale from the dispatch-backend → backend rename) — corrected to file:../backend/packages/...; bun install now resolves natively with no worktree symlink hack. typecheck 0/0, 1140 tests green (run twice), biome clean, build OK.
2026-06-28feat(chat): add "Off" option to Reasoning Effort dropdown (thinking on/off)Adam Malczewski
Add an "Off" choice as the FIRST option in the per-conversation Reasoning Effort selector. Selecting it disables extended thinking ENTIRELY for the conversation's turns — NOT "set the effort to its lowest level". The two axes are kept SEPARATE on the wire (per the umans API model, where thinking-off is `reasoning_effort: "none"`, distinct from the effort level): - `reasoningEffort` is the thinking-DEPTH ladder (low→max) — UNCHANGED. - `thinking` is the on/off switch — a NEW per-conversation boolean. Turning thinking off PRESERVES the persisted effort level, so an off→on toggle restores the previously-chosen depth. The selector CONFLATES the two axes into one <select> (UX); the wire does not. Pure logic (reasoning-effort.ts): ThinkingSelection = "off" | ReasoningEffort, selectionOptions() (Off first + the ladder, default marked), isThinkingSelection, effectiveSelection(persistedEffort, persistedThinking), + FE-local PROPOSED wire types (ThinkingResponse, SetThinkingRequest) + SaveThinkingSelection port. The existing effortOptions()/isReasoningEffort()/effectiveEffort() are UNCHANGED — the heartbeat feature reuses them (its own dropdown is unaffected). Store: `thinking` state (boolean|null, null⇒ON default), refreshThinking() (GET, alongside refreshReasoningEffort() on every focus/draft/switch), setThinking() (PUT). App.svelte's saveThinkingSelection adapter fans one selection out: "off" → PUT /thinking {thinking:false} (effort untouched); a level → ensure thinking ON (if off) then PUT /reasoning-effort {level}. Backend contract gap (CR-14, backend-handoff.md §2l): the backend has NO thinking-off mechanism today (umans mapReasoningEffort can't emit "none"). The FE is built against the PROPOSED additive contract (GET/PUT /conversations/:id/thinking + ThinkingResponse/SetThinkingRequest; umans maps thinking===false → reasoning_effort:"none"). Until shipped, GET /thinking 404s and refreshThinking() leaves `thinking` null⇒ON — the selector gracefully shows the effort level, no crash. Verification: typecheck 0/0, 1128 tests green (run TWICE — touches the shared fetch fake), biome clean, build OK. 9 files (8 source + backend-handoff.md).
2026-06-28fix(concurrency): narrow inputs + tighten gap so provider name is visibleAdam Malczewski
2026-06-28fix(concurrency): narrow inputs + make them shrink so close button never ↵Adam Malczewski
overflows
2026-06-28fix(concurrency): keep Set+X inline (nowrap) instead of wrapping to a new lineAdam Malczewski
2026-06-28fix(ui): shrink tabs to 40vh and tasks to 30vh fixed heightAdam Malczewski
2026-06-28fix(concurrency): Set+X on same line, status line with in-flight count and badgeAdam Malczewski
2026-06-28fix(tasks): keep fixed 60vh height even with 0 tasksAdam Malczewski
2026-06-28fix(tasks): fixed height 60vh with scrollbar on overflowAdam Malczewski
2026-06-28refactor(concurrency): simplify view to add-button list with inline limit + ↵Adam Malczewski
cooldown
2026-06-28fix(tabs): unify hover and selected grey backgroundAdam Malczewski
2026-06-28fix(tabs): fixed height 60vh with scrollbar on overflowAdam Malczewski
2026-06-28fix(predev): resolve frontend merge conflictsAdam Malczewski
2026-06-28Merge branch 'feature/workspace-star' into predevAdam Malczewski
# Conflicts: # backend-handoff.md # src/features/workspaces/ui/WorkspaceCard.test.ts
2026-06-28Merge branch 'feature/concurrency-fixes' into predevAdam Malczewski
# Conflicts: # backend-handoff.md
2026-06-28Merge branch 'feature/workspace-active-indicator' into predevAdam Malczewski
2026-06-28Merge branch 'feature/cache-display-fix' into predevAdam Malczewski
2026-06-28Merge branch 'feature/step-context-update' into predevAdam Malczewski
2026-06-28feat(step-context-update): update context window usage at end of each stepAdam Malczewski
2026-06-28feat(concurrency): configurable cooldown + adaptive-headroom auto-reduce bannerAdam Malczewski
Consumes the backend's concurrency-fixes (commit 2d27666) — additive to [email protected], NO version bump. ConcurrencyStatusEntry gains cooldownMs / autoReduced / autoReducedFrom? / notice?; new ConcurrencyCooldownResponse / SetConcurrencyCooldownRequest + GET/PUT /concurrency/cooldown/:providerId. FE: - Pure core (logic/view-model.ts): DEFAULT_COOLDOWN_MS; parseCooldownInput (non-negative int — 0 is valid, unlike the limit); normalizeCooldown; cooldownLabel ("350ms"/"1.2s"/"0ms (off)"); viewConcurrencyStatus extended (cooldown + autoReduce fields; auto-reduce → warning badge, not busy); viewAutoReduce/autoReduceNotices (banner view — prefers backend notice, synthesizes a fallback); summarizeStatus "N auto-reduced" fragment; normalizeConcurrencyStatus coerces new fields (immutable readonly build; autoReducedFrom/notice only when autoReduced===true); normalizeConcurrencyCooldown. - Types (logic/types.ts): re-export the 2 new contract types + ConcurrencyCooldownResult + Get/SaveConcurrencyCooldown ports. - UI: ConcurrencyCooldownRow.svelte (inline-edit cooldown + Save → PUT, seeded via the ChatLimitField pattern); AutoReduceBanner.svelte (dismissible banner — backend notice + "Was N, now M." + "Restore to N"); ConcurrencyView renders the cooldown per status card + the banner section. The banner persists while autoReduced===true, is dismissible, and clears automatically once a poll shows autoReduced===false after a restore PUT. - Store (store.svelte.ts): getConcurrencyCooldown + setConcurrencyCooldown (surface 400/404/503 as ok:false; normalize at the seam) + interface decls. - App.svelte: saveConcurrencyCooldown adapter → ConcurrencyView. - Tests: +47 (view-model cooldown/auto-reduce/normalizers; component banner render, cooldown PUT, restore clears banner, dismiss; store cooldown GET/PUT). Re-synced the file: dep (bun install) + re-mirrored .dispatch/transport-contract. reference.md. typecheck 0/0, 1048 tests green (run twice), biome clean, build OK. Worktree env: an untracked dispatch-backend → backend symlink was created in the worktree parent so the canonical file:../dispatch-backend/... paths resolve (NOT committed — per the §2d/§2j worktree convention).
2026-06-28feat(workspace-active-indicator): show loading dots on workspace cards with ↵Adam Malczewski
active chats
2026-06-28feat(workspaces): star toggle for concurrency priorityAdam Malczewski
Backend (feature/workspace-star) shipped Workspace.starred: boolean (additive to [email protected], no version bump) + PUT/DELETE /workspaces/:id/star endpoints (no body; create-on-miss; return the updated Workspace). A starred workspace's agents jump ahead of non-starred ones in the concurrency limiter queue (oldest-agent-first within each group); takes effect immediately for already-queued agents. FE consumed: - adapter/http.ts: star(id)/unstar(id) -> WorkspaceResult<Workspace> (PUT/DELETE /workspaces/:id/star, no body). - logic/view-model.ts: pure sortWorkspaces (starred-first, then lastActivityAt desc, stable) + pure applyStarred (the optimistic apply/revert transform). - store.svelte.ts: setStarred(id, starred) — optimistic flip with error revert; the list is now a $derived sorted view (starred bubble to top reactively); no full refresh on success (avoids flicker). - ui/WorkspaceCard.svelte: star toggle button (filled gold when starred, outline when not; spinner in flight; aria-pressed/aria-label; tooltip notes concurrency priority). - Re-mirrored .dispatch/wire.reference.md (starred + delta note). - GLOSSARY.md: 'starred' term. Tests (+27): http star/unstar (5), view-model sort+applyStarred (12), store optimistic+revert+re-sort (6), WorkspaceCard star button (4). Verification: typecheck 0/0, 1045 tests green, biome clean, build OK. backend-handoff.md updated (workspace-star slice, no open backend asks).
2026-06-28fix(cache-display): fix stale cache info on unloaded steps + missing cache ↵Adam Malczewski
percentages on active steps
2026-06-27style(header-padding): increase top/bottom padding of workspace header barAdam Malczewski
2026-06-27Merge branch 'feature/vision-handoff' into devAdam Malczewski
# Conflicts: # .dispatch/transport-contract.reference.md # backend-handoff.md # src/app/App.svelte # src/features/chat/ui/Composer.svelte
2026-06-27refactor(vision): fold Vision settings into the Compaction sidebar viewAdam Malczewski
Both pertain to compaction (message compaction + image compaction), so they share one sidebar panel. Removes the standalone "Vision" view kind; the VisionSettingsView now renders inside the Compaction panel, below CompactionView (with an "Image compaction" divider). CompactionView stays keyed per conversation (its percent is per-conversation); VisionSettingsView stays un-keyed (its settings are global). The vision feature library + manifest are unchanged (still a composed module). A persisted "vision" sidebar panel gracefully renders empty (the kind is no longer in viewKinds) until the user re-selects Compaction. Verification: svelte-check 0/0; vitest 959/959; biome clean; build OK. Not merged or pushed.
2026-06-27feat(vision): resolve persisted image URLs against the API baseAdam Malczewski
Images are now stored on disk under tmp (not SQLite) and served via GET /images/:conversationId/:imageId. Persisted ImageChunk.url is a compact relative HTTP path (/images/<conv>/<uuid>.png) instead of a base64 data URL. No wire/transport-contract type change (behavior only) — re-mirrored the delta notes. - New pure resolveImageUrl(url, apiBase) helper (core/chunks/image-url.ts, +8 tests): data/absolute URLs pass through; relative paths are prepended with the API base (no double slash; empty base -> root-relative). Exported from core/chunks + re-exported from features/chat. - ChatView: new apiBaseUrl prop; <img src> uses resolveImageUrl. The optimistic echo's data URL passes through; persisted relative paths resolve against the base. +3 tests. - AppStore exposes httpBase (getter); App.svelte passes apiBaseUrl into ChatView and the heartbeat RunModal (also renders image chunks). Verification: svelte-check 0/0; vitest 959/959 (run twice, +11); biome clean; vite build OK. See backend-handoff.md §2j-update-2. Not merged or pushed.
2026-06-27feat(concurrency): 'Saved.' confirmation on the limit row + handoff updateAdam Malczewski
Backend now persists concurrency limits across reboots (no API contract change — same endpoints/shapes, so no re-pin/re-mirror needed). Taking the suggested optional UX hint: after a successful Save the limit row shows a brief green 'Saved.' that clears on the next edit (mirrors the ChatLimitField pattern). backend-handoff.md §2j: notes the persistence change + the two earlier backend-only changes (200ms release cooldown; 'queued' status — already shipped as CR-13). typecheck 0/0, 926 tests green, biome clean, build OK.
2026-06-27style(concurrency): drop the verbose section descriptionsAdam Malczewski
The 'Concurrency limits' and 'Live status' section headings are clear on their own; the explanatory paragraphs under each were overbearing. Removed both.
2026-06-27style(concurrency): use DaisyUI loading-ring for the queued indicatorAdam Malczewski
The 'queued' (waiting-for-a-concurrency-slot) indicator on the tab + composer corner used loading-spinner; switch to DaisyUI's loading-ring. The 'active' (generating) indicator stays loading-dots. typecheck 0/0, 926 tests green, biome clean, build OK.
2026-06-27fix(concurrency): silent background refresh — no loading flickerAdam Malczewski
The 2s status poll (and post-mutation limit reloads) toggled a visible loading state, but since the refresh is near-instant the spinner flashed for <1 frame — a visible flicker/jerk every poll. The polling is now SILENT (mirrors the heartbeat runs list): - refreshLimits/refreshStatus: re-entrancy guard (limitsInFlight/statusInFlight, no UI), no loading-state toggle. Error cleared only on success so it stays visible + stable during an in-flight retry (no vanish-mid-poll). - Removed limitsLoading/statusLoading: the Refresh buttons are plain-text (no spinner, not disabled); the empty-state guards use hasLoaded* only (no && !loading), so the list area never reflows mid-refresh. +1 regression-guard test (Refresh buttons never surface a spinner). typecheck 0/0, 926 tests green (x2), biome clean, build OK.
2026-06-27feat(vision): consult_vision tool + vision settings APIAdam Malczewski
Backend vision update (additive to [email protected] / [email protected], no version bump). Contracts mirrored (.dispatch/transport-contract.reference.md): - VisionSettingsResponse + SetVisionSettingsRequest (GET/PUT /settings/vision). - Delta note: read_image -> consult_vision; numbered placeholders; compaction. Tool rendering (ChatView): - read_image test -> consult_vision (rendering is generic by toolName). - +2 tests: numbered-placeholder text chunk + [Compacted image] text chunk (both regular text chunks, render as-is — no special handling). New vision feature library (src/features/vision/): - logic/view-model.ts (32 tests): VisionSettings/VisionSettingsPatch types (consumer-defines-port), LoadVisionSettings/SaveVisionSettings ports + results, normalizeVisionSettings (network-seam coercion), parseImageLimit/ imageLimitChanged, compactionModelOptions (vision-capable models via chat's public isVisionModel + Auto sentinel), round-trip helpers, imageLimitLabel. - ui/VisionSettingsView.svelte (9 tests): imageLimit input + Save, compactionModel dropdown (Auto + vision-capable models), load-on-mount, save-on-change, error/saved feedback. - index.ts. Cross-unit seam: isVisionModel added to features/chat public index.ts (additive); imported through the public surface, not internals. Store wiring (src/app/store.svelte.ts): - visionSettings state + refreshVisionSettings (GET /settings/vision, normalized at the seam) + setVisionSettings (PUT, partial, returns merged) + VisionSettingsResult; seeded on boot; exposed on AppStore. +4 store tests. Mounted in App.svelte: new "Vision" sidebar view kind + VisionSettingsView in viewContent (not conversation-scoped); load/save adapters; visionManifest. Verification: svelte-check 0/0; vitest 948/948 (run twice, +47 since the prior vision commit); biome clean; vite build OK. See backend-handoff.md §2j. Not merged or pushed.
2026-06-27feat(concurrency): loading-ring for queued chats (CR-13 consumed)Adam Malczewski
Backend shipped "queued" ConversationStatus (additive to [email protected]): when a request blocks on a concurrency slot, conversation.statusChanged broadcasts "queued" (broadcast-only, never persisted); "active" on slot grant. FE consumes it: - WS parser (adapters/ws/logic.ts): accepts "queued" in the status set. - Store handler: "queued" updates the status map + opens a tab for a new cross-device queued conversation (like "active"). - TabList: status === "queued" -> loading-ring (spinner, aria-label "Queued"); "active" -> loading-dots (unchanged). - Composer: status type widened to ComposerStatus (idle|running|queued|error), exported from features/chat. "queued" -> a loading-ring status icon + placeholder "Queued for a slot…"; behaves like "running" for the send button (steer/stop — the turn is in flight, just waiting for a slot). - App.svelte: composerStatus derived (error > queued > running > idle) — conversationStatus === "queued" wins over generating so the corner shows a ring during the wait (turn-start fires before the slot is granted, so generating is already true while status === "queued"). - Re-mirrored .dispatch/wire.reference.md (ConversationStatus widened + header). Tests: WS parser accepts queued; store handler sets status + opens a cross-device tab + transitions queued->active->idle; TabList renders a ring for queued + dots for active. typecheck 0/0, 925 tests green (x2), biome clean, build OK. backend-handoff.md CR-13 marked RESOLVED.
2026-06-27docs(handoff): CR-13 — per-conversation 'queued' status for the ↵Adam Malczewski
concurrency queue A small UX ask (queued chat -> loading ring, generating -> loading dots, in the tab + composer corner) needs a backend change: there is no FE-derivable per- conversation 'queued' signal (turn-start sets generating before the queue wait; concurrency status is per-provider aggregate; background tabs only get the conversation.statusChanged broadcast). Add 'queued' to ConversationStatus (@dispatch/wire) + emit it from the concurrency extension when acquire() blocks. Sent to backend agent e1d7; FE side fully designed, blocked on the wire bump. Header notes the dev merge (e81df4c, 921 tests green).
2026-06-27Merge branch 'dev' into feature/provider-concurrencyAdam Malczewski
2026-06-27feat(concurrency): provider dropdown instead of free-text inputAdam Malczewski
Replace the Add-form provider text input with a <select> dropdown populated from the available models' provider prefixes (<provider>/<model>), unioned with providers already carrying a configured limit (so a limit set out-of-band but whose model list is empty still appears). The selection auto-defaults to the first option and falls back when an option disappears. - logic/view-model.ts: pure providerFromModel + providerOptions(models, limits) (distinct provider ids, first-seen order) + 7 tests. - ConcurrencyView.svelte: models prop + <select> bound to newProviderId; disabled + 'No providers available' when there are no models. - App.svelte: pass models={store.models}; component test updated to the dropdown (selectOptions) + a no-models case (6 component tests). Verified: typecheck 0/0, 922 tests green, biome clean, build OK.
2026-06-27feat(sidebar-tabs): add dashboard home button + same-tab workspace openAdam Malczewski
2026-06-27feat(sidebar-tabs): prefix build hash with "build: "Adam Malczewski
2026-06-27fix(sidebar-tabs): align chat scrollbar with composer instead of flush ↵Adam Malczewski
against sidebar
2026-06-27feat(sidebar-tabs): use daisyui loading-dots for chat generating spinnersAdam Malczewski
2026-06-27fix(sidebar-tabs): use text-selection highlight as copy indicator instead of ↵Adam Malczewski
swapping text
2026-06-27feat(sidebar-tabs): click tab ID badge to copy conversation idAdam Malczewski
2026-06-27fix(sidebar-tabs): drop sidebar left padding so it shares the chat gutterAdam Malczewski
2026-06-27feat(sidebar-tabs): remove sidebar left borderAdam Malczewski
2026-06-27feat(sidebar-tabs): replace hamburger with directional double-chevron toggleAdam Malczewski