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path: root/src/features/workspaces/ui/WorkspaceTile.test.ts
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2026-09-20feat(workspaces): archive option + archived-workspaces viewAdam Malczewski
Consume the backend's archive contract (feature/archive-workspaces): - adapter/http: archive(id)/unarchive(id) (PUT/DELETE /workspaces/:id/archive); list(archived?) passes the ?archived= query - logic/view-model: pure applyArchived(list, id, archived) - store.svelte: setArchived(id, archived) (optimistic + revert-on-error + reconciling refresh); archivedList + refreshArchived() for the archived view - ui/TileActionBar: new Archive action (the right-click→select action bar) - ui/HomeHeader: new Archived button opens the archived view - ui/ArchivedWorkspaces (new): modal listing archived workspaces with Unarchive + View (navigates to /<id>) - ui/WorkspacesHome: wire the Archive action + the Archived modal - .dispatch/wire.reference.md + backend-handoff.md: record the contract delta
2026-09-07feat(workspaces): rework tile-grid visuals — Start-screen polishAdam Malczewski
The home canvas now reads as a real Windows 8 Start screen instead of a cramped, edge-hugging list: - Geometry: the wide unit is DERIVED from the canvas height (4 rows fill it: unit=height/5 clamped to 112-184px, gap=unit/9, margin=unit/3 clamped 24-64px) — tiles are no longer tiny, and the tile field always carries a proportional outer margin (never compressed against the left edge). Tall mode keeps fluid columns with a taller 148px row + 12px gap. - Tiles take a per-workspace SATURATED tone (new pure tileTone(id): FNV-1a hash → one of the six theme-semantic colors) with tone-content text — the Win8 colored-tile identity. Starred is now a ★ badge (a tile keeps its own color), not a gray-tint override. - The tile face is the Win8 layout: small uppercase slug caption at the top, a bold span-aware title (lg → 3xl across 1×1 → 4×2), and a single-line stat row pinned to the bottom (count compacts to 'conv.' on 1×1 tiles, truncation-safe so narrow tiles never clip). - Selection is a high-contrast offset ring (visible on any tile color); tiles lift on hover; the pan arrow is a solid elevated circle. - Header gains a 'WORKSPACES' kicker; empty/loading states are centered and styled for the Start-screen canvas. Persisted data (order + spans only) and all interaction semantics (drag/FLIP, long-press, action bar, resize picker, create popover) are untouched. Tests: geometry derivation/clamping, tileTone determinism, wide-vs-compact count label — 1664 green.
2026-09-07feat(workspaces): Win8 Start-style tile-grid home pageAdam Malczewski
Rebuild the workspace home as a Windows 8 Start-screen-style tile grid, replacing the max-w-3xl vertical card list. Pure core (zero DOM/Svelte/fetch, fully unit-tested): - logic/tile-layout.ts — geometryFor(width, height) resolves WIDE (4 fixed ~120px rows, column-wise flow, 4x2 span cap) or TALL (2 fixed columns, row-wise flow, 2x2 cap); pack() is the ONLY order->coordinates transform (greedy first-fit in fill order, hole-free, render-clamped per geometry); firstEmptySlot/insertAtFirstEmptySlot/mergeLayout/resizeTile/moveTile/ sortByRecentActivity/sanitizeLayout. Persisted data is orientation-independent {version:1, tiles:[{id,colSpan,rowSpan,order}]} — order + spans only, never positions; the same data renders in either geometry (spans clamp for the render, persisted values untouched). - logic/drag-controller.ts — pure pointer/press state machine: mouse threshold-drag + tap-open; touch long-press lifts + selects, pre-lift movement cancels so vertical scrolling never fights the gesture. Shell: - tile-layout-store.svelte.ts — thin reactive wrapper persisting through the injected createLocalStore adapter (dispatch.workspaces.tiles), ops: sync/resize/move/placeFirstEmpty/sortByRecentActivity. - ui/HomeTileGrid.svelte — CSS-grid tile canvas (wide: horizontal scroll + snap + wheel pan + pan arrow + scroll indicator; tall: native vertical scroll), FLIP-animated reflow, drag ghost, transient resize preview. - ui/HomeHeader.svelte — fixed chrome: Dispatch display title, New workspace popover (same slug validation; creates via create-on-miss and does NOT navigate — the new tile lands in the first empty slot in fill order and enters rename mode), global Plugins button, sort-by-recent overflow; compact icon buttons + bottom sheet on tall screens. - ui/WorkspaceTile.svelte — tile face (title, /slug, conversation count, relative last-activity, live active dots, starred tint); inline rename with the old card's semantics. - ui/TileActionBar.svelte — slides up on select (right-click / long-press): Open, Rename, Resize, Star/Unstar, Details, Plugins, Delete (old confirm + store call preserved). - ui/ResizePicker.svelte — Word-style insert-table hover grid (wide 4x2 / tall 2x2) with arrow/Enter/Escape support and ghost preview on commit. - ui/WorkspaceDetails.svelte — flyout holding the old card's default-cwd input + default-computer select (same store calls + error states). - WorkspacesHome.svelte orchestrates; App.svelte untouched (same props). - WorkspaceCard.svelte is removed (replaced by the tile system). Manual tile order rules; starred workspaces get a tint (star is no longer a sort key); workspaces unknown to the layout append at the end. vitest: jsdom gains PointerEvent (MouseEvent-based) + Element.animate stubs — the pointer logic is the outermost edge for the drag tests. Verification: svelte-check 0/0, vitest 1655 passed (102 files, twice), biome clean, vite build OK.