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Address the remaining real defects from the Luau/cs test reports. The wrapper-
level findings (dash-leading queries, context flag, no-match message, empty
query, path-is-file) were already fixed in earlier commits and verified through
the tool; the two genuinely-open items were engine-level, plus a test-coverage
gap (the patch-dependent behaviors were only exercised by live tests that
skip without a cs binary).
- Engine fix (docker/cs/fuzzy-distance.patch): cs's fuzzy `term~N` only scanned
same-length windows, so it matched substitutions but never mid-word
insertions/deletions — e.g. `computSlipAngle~1` (a dropped 'e') failed to find
`computeSlipAngle`, contradicting cs's own "within 1 or 2 distance" docs.
Now scan windows of length termLen±maxDist (true Levenshtein) and keep the
best per offset. Updates one pre-existing cs test that encoded the buggy
substitution-only behaviour and adds mid-word insert/delete cases. Passes
cs's pkg/search + pkg/ranker suites; builds clean against the pinned commit.
- Provisioning: apply the new patch everywhere the Luau patch is applied —
Dockerfile, Dockerfile.dev, packaging/PKGBUILD build() — so every install
path (Docker bin/up, native code-search package via bin/service install)
ships both patches.
- Tests: add skip-gated live tests for Luau declaration detection (function /
local function / type / export type), only=usages exclusion, the Luau
language tag, and fuzzy mid-word matching. New capability probes
(findLuauCapableCs / findFuzzyCapableCs) run these only on a cs that actually
has each patch and skip (never fail) on an unpatched/absent binary. Default
suite: 600 pass / 12 skip; with a both-patched cs: 612 pass / 0 skip.
- Docs: UPSTREAM_CS_FUZZY_BUG.md documents the unreported upstream defect for a
potential boyter/cs PR; CS_ARTIX_DEPLOY.md updated to reflect that
sync-dispatch.sh now ships the code-search package (carrying both patches).
biome + tsc (core/api/frontend) + svelte-check all green.
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Add a dedicated, permission-gated search_code tool that wraps boyter/cs
(code spelunker) — a fast, relevance-ranked, structure-aware code search
engine — giving agents a better default than grep/find for exploratory
'where is X / how does Y work' searches (ranked results, snippets, ~5x
smaller payloads).
- packages/core/src/tools/search-code.ts: createSearchCodeTool factory;
-f json invocation, workdir path containment, graceful missing-binary
handling (DISPATCH_CS_BIN override), readable per-file formatted output.
- Wire-up: export from core; register in agent-manager (both child-whitelist
and parent perm paths) behind new perm_search_code; add to summon catalog
+ tools enum; frontend ToolPermissions + settings.
- Docker: build a patched, statically-linked cs (pinned v3.1.0 commit) in a
golang builder stage and bundle at /usr/local/bin/cs.
- docker/cs/luau-declarations.patch: additive Luau declaration table so
--only-declarations / definition ranking works for Roblox .luau files
(upstream has Lua but not Luau). Applied during the Docker build.
- Tests: new search-code.test.ts (stubbed JSON formatting + live-cs
integration, skipped when cs absent); agent-manager/routes mocks +
perm-gating assertions; loader pass-through.
All tests (596), biome, and tsc (core/api/frontend) pass. cs-builder Docker
stage verified to build and produce a working patched binary.
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The debug-logger.ts module existed but was completely orphaned — none of
its functions had any callsites, so DISPATCH_DEBUG_LLM=1 did nothing.
Wires it in across the stack:
- llm/debug-logger.ts: add wrapFetchWithLogging() that tees SSE bodies via
TransformStream + response.clone() so we capture every chunk without
draining the body the AI SDK consumes. Redacts authorization / x-api-key
/ cookie headers in logs. Also exports nextDebugSeq() so requests and
log files share an id.
- llm/provider.ts: all 3 factories (Claude OAuth, plain-API-key Anthropic,
OpenAI-compatible) now pass fetch: wrapFetchWithLogging(globalThis.fetch).
For Claude OAuth the wrap goes on the inner base fetch so logged bodies
reflect the post-transform shape + Claude-Code session headers. Added
tabId to ProviderConfig for log labelling.
- agent/agent.ts: threads tabId through createProvider and emits
logAgentLoop / logStepLifecycle / logStreamEvent at every meaningful
point in the run loop — step start/end, tool count, every fullStream
event. All are no-ops when DISPATCH_DEBUG_LLM is unset.
- core/index.ts: re-exports the debug helpers.
- tests/llm/provider.test.ts: switch one full-object equality assertion
to property assertions so the test survives the new fetch: wrapper.
Plumbing the env var into the container required three more fixes:
- bin/up: re-export DISPATCH_DEBUG_LLM* so docker compose forwards them
(compose only forwards vars referenced in the environment: block).
Also pre-creates /tmp/dispatch/llm-debug and chowns it on first run so
the container's UID-1000 bun process can write into it without EACCES.
- docker-compose.yml: declare the debug vars on api.environment and
bind-mount /tmp/dispatch/llm-debug:/tmp/dispatch/llm-debug so logs are
inspectable from the host without docker exec.
- docker/entrypoint.dev.sh: explicitly forward DISPATCH_DEBUG_* through
the 'su -' login-shell barrier — su - resets the environment to TERM/
PATH/HOME/SHELL/USER/LOGNAME only, silently stripping everything else.
This is why the vars appeared via 'docker exec env' (which spawns a
new process inheriting the container env) but were absent from the
actual bun process's /proc/<pid>/environ.
bin/build: drop stray sudo for consistency with bin/up and bin/down.
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- Add POST /models/add-key and POST /models/remove-key API endpoints
- Add 'Add New Key' modal (page-level) with provider selection
- Add remove button per key in Model Status view
- Add configurable backend URL setting in Settings panel with localStorage persistence
- Convert systemd service from system to user service (systemctl --user)
- Fix Docker entrypoint to chown all nested node_modules dirs
- Update dispatch.toml credential paths to use -pro/-max naming
- Make API port configurable via PORT env var (default 3000, prod 18390)
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- Remove ModelResolver, model definitions, model tags, fallback order, agent templates
- Remove all [[models]], [agents], and fallback from dispatch.toml and config schema
- ModelRegistry is now a pure key-state manager
- dispatch.toml reduced to keys + permissions only
- Docker: fix entrypoint for existing UID, skip bun install in frontend container
- Docker: scoped build cache prune in bin/clean
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- Add SQLite database at ~/.local/share/dispatch/dispatch.db with tables: credentials, api_keys, wake_schedule, usage_cache
- Store Claude OAuth credentials in DB with import button in Model Status UI
- Store OpenCode/Copilot API keys in DB with paste-to-import modal
- Store OpenCode cookie and workspace IDs in DB
- Migrate wake schedule from .wake-schedule.json to DB
- Migrate usage cache from in-memory Map + localStorage to DB
- Remove all env var and file fallbacks — DB is the single source of truth
- Add seed scripts: bin/import-credentials.ts, bin/seed-opencode-keys.ts
- Docker: container runs as host UID/GID with matching home directory
- Clean up dispatch.toml: remove env fields, update comments
- Progress bar time markers for usage cycle tracking
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- Bun monorepo with @dispatch/core, @dispatch/api, @dispatch/frontend
- Agent runtime with Vercel AI SDK, streaming via WebSocket
- Tools: read_file, write_file, list_files (scoped to working directory)
- Hono API server with POST /chat, GET /status, GET /health, WS /ws
- Svelte 5 + DaisyUI frontend with chat UI, theme switcher, copy button
- OpenCode Go (Zen) as LLM provider, deepseek-v4-flash-free model
- Docker setup (dev + prod) with bin/ scripts and gopass secrets
- Biome v2 linting/formatting, Vitest tests (44 passing)
- Debug info attached to error messages for diagnostics
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