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2026-06-02feat(agents): per-model reasoning effort levelAdam Malczewski
Add a per-model/key reasoning effort setting to agent definitions, surfaced and editable in the Agent Settings page and displayed at a glance in the model selector views. - core: single source of truth for effort levels (REASONING_EFFORTS, DEFAULT_REASONING_EFFORT='high', labels, isReasoningEffort guard); add 'xhigh' level; AgentModelEntry.effort; xhigh budget=24000 for classic-thinking Claude; default floor 'high'. Persist/parse effort in the agent TOML loader. - api: thread effort through the fallback chain with per-model -> per-tab -> default precedence; validate /chat + agentModels effort from the canonical list. - frontend: effort <select> per model row in AgentBuilder; effort badges in ModelSelector (agent + subagent chains); Thinking dropdown sourced from canonical list; per-tab default raised to 'high'. - tests: +15 (loader round-trip, agent xhigh budget, canonical list + guard, api precedence, route validation).
2026-06-01feat(tabs): tab-to-tab agent communication via short handlesAdam Malczewski
Add send_to_tab / read_tab tools so an agent can message or read another tab by a git-style short handle (shortest unique prefix of the tab UUID, min 4 chars), shown in the tab bar. - core/db/tabs: resolveTabPrefix + shortestUniquePrefix (open tabs only, LIKE-sanitized prefix matching) - new tools read-tab.ts / send-to-tab.ts (+ tests) decoupled from the DB TabRow via a minimal ResolvedTabRef projection - agent-manager: unified deliverMessage routing (busy -> queue, idle -> new turn) shared by POST /chat and send_to_tab; agent->agent auto-wake budget (MAX_AGENT_AUTO_WAKES) to bound ping-pong loops - summon/loader: send_to_tab + read_tab as grantable tools - frontend: shortHandleFor + handle badge in TabBar; perm toggles - notes: tab-comm / user-agents / todo-redesign plans - chore: biome format fixes (debug-logger, summon.test) Refs notes/plan-tab-comm.md
2026-05-28fix(core): normalize tool schemas for Anthropic, add toolChoice=auto; ↵Adam Malczewski
feat(summon): agent definition support; docs: cc/ research findings - registry.ts: add normalizeForAnthropic() to strip , additionalProperties, default, nullable from zodToJsonSchema output so Anthropic doesn't silently reject tool definitions - agent.ts: add toolChoice=auto for Claude OAuth to prevent Opus thinking forever without calling tools - summon.ts: add agentSlug parameter, build agents catalog in description, add toAvailableAgents helper - agent-manager.ts: wire agent definition loading into spawnChildAgent, agent model fallback - loader.ts: export loadAgent, expandAgentToolNames, getAgentDirPaths; add getAgentDirPaths for permission gate - agent.ts: auto-allow read-only tools in agent definition directories - packaging/PKGBUILD: exclude ARM64 prebuilds from x86_64 package - cc/: research findings on Claude Opus tool calling issues - tests: loader tests, summon tool tests
2026-05-23feat: add is_subagent flag to agents, fix all lint/type/test issuesAdam Malczewski
- Add is_subagent checkbox to agent editor; subagents are hidden from Chat Settings - Add is_subagent field to AgentDefinition type, TOML serialization, and API route - Filter subagents from ModelSelector agent list - Fix all biome lint/format errors across codebase (useLiteralKeys, noNonNullAssertion, noExplicitAny, formatting, import sorting) - Fix svelte-check errors (type narrowing in SkillsBrowser, ToolPermissions, SidebarPanel) - Fix a11y warnings in App.svelte (label-control associations) - Fix test mocks missing BackgroundShellStore, BackgroundTranscriptStore, createWebSearchTool, createYoutubeTranscribeTool - Update stale 409 test to match current message-queuing behavior - Exclude packaging/ and release/ dirs from biome to avoid linting stale build artifacts
2026-05-22feat: agent builder, CWD support, auto-save, UI polish, unavailable tool ↵Adam Malczewski
handling - Agent Builder: full CRUD with card grid, drag-and-drop model reorder, edit/delete - Auto-save on edit with 600ms debounce, AbortController for concurrency, fieldset disabled until name entered - Agent definitions stored as TOML with cwd field, loaded from global/project dirs - Working directory: per-tab CWD override in Chat Settings, agent default CWD, auto-create on first message - CWD validation: check-dir endpoint with ~ expansion, real-time validity indicator - Subagent CWD validated against parent's effective CWD using path.relative - Unavailable tool calls: caught gracefully, shown as tool call with error badge, model retries - UI: tab bar border radius, sidebar border removed, chat input ghost style, scroll-to-bottom rectangle - Skills dir collapse uses CSS rotation, Model Choice renamed to Chat Settings, System Prompt view removed - Reusable SkillsBrowser/ToolPermissions with external mode for Agent Builder - ModelSelector: Agent/Manual toggle, agent list, Agent Settings link - Page router, skills recursive scanning, bin/up gopass removed, docker volume mounts