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2026-06-02feat(lsp): add config-driven LSP support (Roblox Luau via luau-lsp)Adam Malczewski
Add Language Server Protocol integration modeled on opencode's, wired for this codebase's plain-TypeScript tool/agent architecture. Core (@dispatch/core): - lsp/client.ts: LSP/JSON-RPC client over stdio (vscode-jsonrpc) with the initialize handshake, didOpen/didChange sync, push + pull diagnostics (textDocument/diagnostic, workspace/diagnostic), and a generic request() passthrough for hover/definition/references/documentSymbol. - lsp/server.ts: resolves dispatch.toml [lsp] entries into spawn specs. Config-driven only — no builtin registry, no auto-download. - lsp/manager.ts: process-wide LspManager owning client lifecycles, keyed by root+serverID, lazy spawn + reuse + graceful shutdown. - lsp/language.ts: extension->languageId map incl. .luau -> "luau". - lsp/diagnostic.ts: error-only <diagnostics> block formatting (1-based). - tools/lsp.ts: on-demand 'lsp' tool (1-based coords -> 0-based wire). - write-file.ts: optional onAfterWrite hook for diagnostics-on-write. - config schema: validate [lsp] block; DispatchConfig.lsp + LspServerConfig. API (@dispatch/api): - AgentManager owns one LspManager; per-working-directory server cache cleared on config reload; diagnostics appended to write_file results; 'lsp' tool gated by new perm_lsp setting; shutdownAll on destroy(). Config: - dispatch.toml: documented, commented [lsp.luau-lsp] Roblox example. Tests: fake-lsp-server fixture + client/manager/server/diagnostic/schema/ tool/write-hook suites, plus an opt-in real-binary luau-lsp smoke test (auto-skipped when luau-lsp is absent). 652 pass; biome + 3 typechecks green.