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The marked-hour summary badge ('11 AM', '12 PM', etc.) wrapped after
the hour number when the trailing 'Probes …' text pushed against it,
so '11' sat on the first line and 'AM' dropped to the second — ugly
two-line badge.
Add 'whitespace-nowrap' (prevents the space between hour and meridiem
from breaking) and 'shrink-0' (so the badge never gets compressed
narrower than its content) to the badge span.
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Round-2 Gemini review found that the SnapshotSequencer's 'most-recent
client seq wins' rule only protects against RESPONSE reordering. If the
network reorders the REQUESTS themselves (B reaches the server before
A), the server's snapshot reflecting the true final state may carry the
older client seq and get discarded — UI permanently desyncs.
Two related fixes:
1. Replace pendingHours: Set<number> (per-hour lock) with a single
pendingHour: number | null (global mutation lock). All 24 toggle
buttons go disabled while any POST is in flight. This serializes
mutations on the wire, eliminating the request-reorder failure mode
entirely.
2. Send the action explicitly. toggleHour now derives 'on' or 'off' from
its local state and passes it to postToggle, which sends it on the
wire. Pairs with the matching backend contract change — the server
no longer guesses from its own state, so even if a stale UI made it
through it would just be an idempotent no-op or timestamp refresh
instead of an inverted click.
The SnapshotSequencer is retained — it still guards the GET-on-mount
vs first-click race (where the two requests are NOT both mutations and
the global lock doesn't apply).
UX note: per-hour 'cursor: wait' visual is preserved for the hour whose
request is in flight (so the user can see which click is pending),
while the OTHER hours go merely disabled (no cursor change) — a clearer
'busy' signal than dimming everything uniformly.
svelte-check: 0 errors, 0 warnings. 431 / 431 tests pass.
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Replaces the per-hour inFlightSeq with a single shared SnapshotSequencer
used by both loadFromServer() and postToggle() (Gemini #2, High; nit #4).
The bug: applySnapshot replaces the *whole* schedule object. The old
per-hour counter could not stop request A for hour 9 (knows only about
hour 9) from clobbering request B for hour 10 (knows about both) when B
returned first and A straggled in — hour 10 would visually vanish.
Same race existed between the initial-mount loadFromServer and a quick
user toggle: whichever lost the race won the UI.
Fix: every request to /models/wake-schedule (GET and POST) bumps a single
monotonic seq. On response, sequencer.accept(seq) returns false if any
newer request has already won; we drop the snapshot.
Also drops the inFlightSeq mechanism entirely — it was redundant with
pendingHours for user clicks AND insufficient for the cross-hour and
initial-load races, so two mechanisms became one.
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same-tick fires
Marking an hour on the Claude Wake Schedule panel now schedules FOUR probes
within that hour instead of one. Rate-window edges are unforgiving — a
single probe at :15 can miss the actual reset moment by up to 14 minutes;
hitting :00 / :15 / :30 / :45 puts us within ~7 minutes of any reset that
happens during that hour.
When multiple slots come due in the same 30s scheduler tick (or recover
together at boot), they coalesce into a SINGLE upstream wake call — no
point hitting Anthropic 4× in the same window.
DB schema
- wake_schedule is now (hour, slot_minute, next_wake_at) PK (hour,
slot_minute). Destructive migration: detect old single-row-per-hour
schema by absence of the slot_minute column and DROP TABLE. No other
table is touched. Per user direction: no back-compat for old rows.
API
- POST /models/wake-schedule/toggle add: { hour, timestamps: { '0': ms,
'15': ms, '30': ms, '45': ms } } — all 4 slots required, all must be
future Unix ms. Delete shape unchanged ({ hour }).
- GET /models/wake-schedule shape:
schedule: { '9': { '0': ts, '15': ts, '30': ts, '45': ts }, ... }
probeSlotMinutes: [0, 15, 30, 45]
resetOffsetHours, lastWake, pendingRetry (unchanged from prior commit)
Frontend
- Computes 4 timestamps client-side (next occurrence of HH:MM in local TZ)
and sends them in one request.
- markedHours summary now says 'Probes :00 :15 :30 :45 → reset by ~Xh later'.
- Same in-flight tracking / current-hour ring / status row as before.
Tests
- wake-scheduler.test.ts unchanged (pure helpers still correct; added
PROBE_SLOT_MINUTES + isProbeSlotMinute exports).
- routes.test.ts rewritten for the new payload shape: 12 wake-schedule
tests covering snapshot shape, add/remove (full 4-slot round-trip),
validation (range, integer, past-slot, missing slot, non-object,
missing timestamps), independent multi-hour scheduling, and
re-toggle replacement. 417 tests total (was 414).
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tracking, status row
Bugs fixed
- fadedHours was $derived((): Set => {...}) — returned a *function*, not
a Set. blockClass() then called fadedHours() once per of the 24
buttons, defeating Svelte's memoization. Now uses $derived.by(() =>
Set), passed in to blockClass as a value.
- currentHour was $derived(new Date().getHours()) which is computed once
on mount and never updates. After midnight (or any hour boundary) the
'now' ring stayed on the wrong block. Now driven by a nowMs $state
bumped by a 30s setInterval, cleaned up on destroy.
- Rapid double-clicks could land out of order ('last response wins, not
last click'). Now tracks an in-flight Set + per-hour sequence counter;
stale responses are dropped and pending buttons are disabled.
- No feedback on wake success/failure. Snapshot now includes lastWake +
pendingRetry, surfaced as a colored status row.
Cleanups
- resetOffsetHours pulled from the server snapshot (was hardcoded +5).
- fadedHours window is now resetOffsetHours - 1 (was hardcoded 4).
- onclick handler short-circuits when the hour is already pending.
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handling
- Agent Builder: full CRUD with card grid, drag-and-drop model reorder, edit/delete
- Auto-save on edit with 600ms debounce, AbortController for concurrency, fieldset disabled until name entered
- Agent definitions stored as TOML with cwd field, loaded from global/project dirs
- Working directory: per-tab CWD override in Chat Settings, agent default CWD, auto-create on first message
- CWD validation: check-dir endpoint with ~ expansion, real-time validity indicator
- Subagent CWD validated against parent's effective CWD using path.relative
- Unavailable tool calls: caught gracefully, shown as tool call with error badge, model retries
- UI: tab bar border radius, sidebar border removed, chat input ghost style, scroll-to-bottom rectangle
- Skills dir collapse uses CSS rotation, Model Choice renamed to Chat Settings, System Prompt view removed
- Reusable SkillsBrowser/ToolPermissions with external mode for Agent Builder
- ModelSelector: Agent/Manual toggle, agent list, Agent Settings link
- Page router, skills recursive scanning, bin/up gopass removed, docker volume mounts
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- Replaced POST /wake-schedule (full-replace) with
POST /wake-schedule/toggle (atomic single-hour toggle)
to eliminate race conditions between frontend and scheduler
- Recursive setTimeout prevents overlapping wake executions
- HMR-safe via global timer reference
- Frontend now uses toggle endpoint instead of full schedule POST
- Display shows reset time (wake hour + 5h) in American 12h format
e.g. '8:15 → Reset at 1:00 PM' instead of European 24h
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- Added claude-pro key pointing to default credentials, claude-max
pointing to .credentials-2.json (docker path /root/.claude/)
- POST /models/wake sends 'hi' to haiku for all Claude accounts
- ClaudeReset.svelte: 2 AM rows + 2 PM rows of 6 hour blocks each
(12-hour American format). Click blocks to schedule wake at :15
- Key Usage now groups all Claude accounts under one 'Claude' card
instead of duplicating under claude-pro and claude-max cards
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