| Age | Commit message (Collapse) | Author |
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Use DaisyUI's status-with-ping pattern on the tab status dot so it pings
when the agent has stopped and is likely waiting on the user:
- idle with incomplete (pending/in_progress) tasks remaining, or
- stopped due to an error.
Implements wishlist item #21.
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Add multimodal image/PDF input to the chat box via clipboard paste, gated by a
graceful per-model capability check.
UX: a pasted image/PDF inserts an inline token (【image:…】 / 【pdf:…】) into the
draft, so attachments have ORDER relative to typed text and can be referenced
positionally. The token is the only handle — deleting it (atomic Backspace/
Delete, or selection overlap) detaches the file; an input-reconciliation safety
net detaches any attachment whose token is no longer intact. No preview strip.
Capability check: resolveModelCapabilities reads models.dev modalities.input
(new GET /models/capabilities, mirrors /context-limit). The input blocks Send
(no tokens spent) only on a definitive 'no'; unknown capability (catalog offline
/ unmapped provider) stays permissive. Attachments require a fresh turn — Send is
blocked while generating and /chat rejects content mid-turn (409).
Attachments are EPHEMERAL: forwarded to the model for the turn via ordered AI SDK
ImagePart/FilePart content, but never persisted (history keeps the text with
[image]/[pdf] markers). Text-only turns serialize byte-identically to before.
Limits (Anthropic-aligned, enforced at paste + re-validated server-side):
PNG/JPEG/WebP/GIF/PDF; image ≤5MB, PDF ≤32MB, ≤20 attachments, ≤32MB total.
core: UserContentPart types, models/attachments validator, capability resolver,
agent.run+toModelMessages thread ordered content. api: /chat content validation +
passthrough. frontend: attachment-tokens helper, ChatInput paste/token/gating,
per-tab staged attachments, App.svelte capability fetch. +44 tests.
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Adds an agent-callable `key_usage` tool that reports current usage for
configured API keys so the agent can pick a key with headroom, warn before
hitting a rate limit, and diagnose exhausted-key failures.
Per key it reports: provider, active/exhausted status (with last error +
when it was exhausted), remaining rate-limit headroom and reset timestamp per
window (5-hour, weekly, and monthly where the provider exposes it), and
whether the figures are live or served from cache (with the cache's
last-fetched-from-source time). Supports anthropic and opencode-go keys
(live with cache fallback for anthropic; live scrape for opencode-go).
Optional `key_id` reports one key; omitted reports all.
Hard permission gate `perm_key_usage` (default off): when disabled the tool
is completely removed from the toolset/context. Registered in both the
parent permission-gated path and the child whitelist path, advertised in the
system prompt (TOOL_DESCRIPTIONS), grantable to subagents via the summon
enum, and exposed as a frontend tool-permission checkbox.
To report data freshness, claude.ts gains `getAccountUsageWithSource` +
`ClaudeUsageResult` (live vs cache + cachedAt from usage_cache.cached_at);
the existing `getAccountUsage` now delegates to it, preserving behavior.
Tests: core key-usage tool suite (windows, %-conversion, freshness, exhausted
status, unsupported/unavailable, filtering) + agent-manager perm-gate test.
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# Conflicts:
# packages/api/src/agent-manager.ts
# packages/api/tests/agent-manager.test.ts
# packages/frontend/src/lib/components/ToolPermissions.svelte
# packages/frontend/src/lib/settings.svelte.ts
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Address the remaining real defects from the Luau/cs test reports. The wrapper-
level findings (dash-leading queries, context flag, no-match message, empty
query, path-is-file) were already fixed in earlier commits and verified through
the tool; the two genuinely-open items were engine-level, plus a test-coverage
gap (the patch-dependent behaviors were only exercised by live tests that
skip without a cs binary).
- Engine fix (docker/cs/fuzzy-distance.patch): cs's fuzzy `term~N` only scanned
same-length windows, so it matched substitutions but never mid-word
insertions/deletions — e.g. `computSlipAngle~1` (a dropped 'e') failed to find
`computeSlipAngle`, contradicting cs's own "within 1 or 2 distance" docs.
Now scan windows of length termLen±maxDist (true Levenshtein) and keep the
best per offset. Updates one pre-existing cs test that encoded the buggy
substitution-only behaviour and adds mid-word insert/delete cases. Passes
cs's pkg/search + pkg/ranker suites; builds clean against the pinned commit.
- Provisioning: apply the new patch everywhere the Luau patch is applied —
Dockerfile, Dockerfile.dev, packaging/PKGBUILD build() — so every install
path (Docker bin/up, native code-search package via bin/service install)
ships both patches.
- Tests: add skip-gated live tests for Luau declaration detection (function /
local function / type / export type), only=usages exclusion, the Luau
language tag, and fuzzy mid-word matching. New capability probes
(findLuauCapableCs / findFuzzyCapableCs) run these only on a cs that actually
has each patch and skip (never fail) on an unpatched/absent binary. Default
suite: 600 pass / 12 skip; with a both-patched cs: 612 pass / 0 skip.
- Docs: UPSTREAM_CS_FUZZY_BUG.md documents the unreported upstream defect for a
potential boyter/cs PR; CS_ARTIX_DEPLOY.md updated to reflect that
sync-dispatch.sh now ships the code-search package (carrying both patches).
biome + tsc (core/api/frontend) + svelte-check all green.
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The wake probe was hardcoded to claude-3-5-haiku-20241022, which the
endpoint no longer serves (HTTP 404), exhausting the retry loop. Now the
probe fetches the live model list via fetchAnthropicModels (falling back
to ANTHROPIC_MODELS_FALLBACK if empty) and selects the current Haiku via
a new pure selectHaikuModel() helper (first case-insensitive 'haiku'
substring match; newest-first ordering). No-match surfaces a clear
per-account error instead of crashing.
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Add 'LSP queries' to the ToolPermissions UI (disabled by default, matching
the backend's perm_lsp gating). The existing generic settings route
(/tabs/settings/perm_lsp) and agent-manager invalidation handle persistence
and agent rebuild automatically — only the frontend store default and the
permission entry needed wiring.
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The API server bound a fixed port (3000) and died with EADDRINUSE when it
was taken — painful when running multiple dispatch instances (e.g. testing
several feature branches at once). Replace the static default export with an
explicit Bun.serve retry loop that increments the port by one on EADDRINUSE,
from START_PORT (PORT env or 3000) up to MAX_PORT (3010), logging the chosen
port and a hint to repoint the frontend's API URL on a bump.
Guarded by import.meta.main so importing the module (for `app`) never binds a
port. Frontend unchanged — set its API URL manually when a bump occurs.
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Address findings from a second independent (Gemini) review covering the tool
and the packaging:
- Robustness (was: crash): non-string params from a model hallucination (e.g.
include_ext: ["ts","go"]) threw 'x.trim is not a function' and killed the
tool call. Add an asString() coercion for all string params (query, path,
include_ext, exclude_pattern, only); non-strings now no-op or return the
graceful 'query is required' error.
- Output bound: cap each rendered snippet line at 500 chars (MAX_LINE_CHARS,
mirrors read-file.ts) so a matched minified/generated line can't bloat the
payload. (Total output is already bounded by the universal truncator.)
- packaging/PKGBUILD: make the cs clone rerun-safe (rm -rf before clone) so
makepkg -e / repeat runs don't abort on 'destination path already exists';
add conflicts=('cs') to the code-search package for a clean pacman error vs.
the unrelated AUR 'cs' that also owns /usr/bin/cs (no provides — different
program).
Not changed (verified): path containment, the -- flag-injection guard, and the
deterministic pinned Docker build were all confirmed solid by the review.
Tests: +2 (wrong-type params don't crash; long-line truncation). Full suite
605 pass, biome + tsc green.
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Add Language Server Protocol integration modeled on opencode's, wired for
this codebase's plain-TypeScript tool/agent architecture.
Core (@dispatch/core):
- lsp/client.ts: LSP/JSON-RPC client over stdio (vscode-jsonrpc) with the
initialize handshake, didOpen/didChange sync, push + pull diagnostics
(textDocument/diagnostic, workspace/diagnostic), and a generic request()
passthrough for hover/definition/references/documentSymbol.
- lsp/server.ts: resolves dispatch.toml [lsp] entries into spawn specs.
Config-driven only — no builtin registry, no auto-download.
- lsp/manager.ts: process-wide LspManager owning client lifecycles, keyed
by root+serverID, lazy spawn + reuse + graceful shutdown.
- lsp/language.ts: extension->languageId map incl. .luau -> "luau".
- lsp/diagnostic.ts: error-only <diagnostics> block formatting (1-based).
- tools/lsp.ts: on-demand 'lsp' tool (1-based coords -> 0-based wire).
- write-file.ts: optional onAfterWrite hook for diagnostics-on-write.
- config schema: validate [lsp] block; DispatchConfig.lsp + LspServerConfig.
API (@dispatch/api):
- AgentManager owns one LspManager; per-working-directory server cache
cleared on config reload; diagnostics appended to write_file results;
'lsp' tool gated by new perm_lsp setting; shutdownAll on destroy().
Config:
- dispatch.toml: documented, commented [lsp.luau-lsp] Roblox example.
Tests: fake-lsp-server fixture + client/manager/server/diagnostic/schema/
tool/write-hook suites, plus an opt-in real-binary luau-lsp smoke test
(auto-skipped when luau-lsp is absent). 652 pass; biome + 3 typechecks green.
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Address bugs found by an end-to-end test of the tool:
- HIGH: prose/text files (.md/.html/etc.) came back as bare headers with no
snippet. cs's default 'auto' snippet mode emits a single 'content' string
(no 'lines[]') for prose, which the renderer skipped. Force
--snippet-mode=lines by default so every file type returns a lines[] window
that renders. Also add a defensive 'content'-shape fallback in formatResults
(+ widen the CsResult type) so a content result is never shown blank.
- HIGH: the 'context' parameter was a no-op — cs ignores -C except in grep
snippet mode. When context is supplied, switch to --snippet-mode=grep so -C
actually widens the per-match window (verified 2 -> 26 lines); default
(no context) keeps the richer lines window for code.
- LOW: a 'path' pointing at a file (not a dir) silently returned 'No matches
found' (cs --dir <file> => null). Now stat the path and return an
explanatory error (file vs nonexistent), pointing at read_file for a file.
- MEDIUM/doc: clarify snippet_length (prose-mostly) and context descriptions.
Tests: +5 (prose rendering live + stubbed content-shape; context widening;
path-is-file; path-nonexistent). Full suite 603 pass, biome + tsc green.
Note: the EACCES spill failure seen in testing is pre-existing platform
infra (truncate.ts SPILL_ROOT, shared by all tools), not part of this tool.
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Address findings from an independent code review of the search_code tool:
- Critical: cs failures (non-zero exit, or SIGTERM from the spawn timeout)
were swallowed and reported to the model as 'No matches found', discarding
stderr. Now capture exit code + signal from 'close' and return a real
Error: (timeout message for SIGTERM, exit-code + stderr otherwise). cs
exits 0 on a genuine no-match, so that path still reports correctly.
- High: a query beginning with '-' (e.g. '-foo') was parsed by cs as a
(usually invalid) flag. Insert a '--' separator before the query so it is
always treated as the positional search term.
- Low: relative-path display fallback now matches the workdir only at a path
boundary, so a sibling dir sharing the prefix (e.g. /app vs /app-secrets)
isn't rendered as a '../app-secrets/...' path.
Adds tests for the non-zero-exit (stderr surfaced, not 'No matches') and
dash-leading-query cases. All tests (598), biome, and tsc pass.
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Add a dedicated, permission-gated search_code tool that wraps boyter/cs
(code spelunker) — a fast, relevance-ranked, structure-aware code search
engine — giving agents a better default than grep/find for exploratory
'where is X / how does Y work' searches (ranked results, snippets, ~5x
smaller payloads).
- packages/core/src/tools/search-code.ts: createSearchCodeTool factory;
-f json invocation, workdir path containment, graceful missing-binary
handling (DISPATCH_CS_BIN override), readable per-file formatted output.
- Wire-up: export from core; register in agent-manager (both child-whitelist
and parent perm paths) behind new perm_search_code; add to summon catalog
+ tools enum; frontend ToolPermissions + settings.
- Docker: build a patched, statically-linked cs (pinned v3.1.0 commit) in a
golang builder stage and bundle at /usr/local/bin/cs.
- docker/cs/luau-declarations.patch: additive Luau declaration table so
--only-declarations / definition ranking works for Roblox .luau files
(upstream has Lua but not Luau). Applied during the Docker build.
- Tests: new search-code.test.ts (stubbed JSON formatting + live-cs
integration, skipped when cs absent); agent-manager/routes mocks +
perm-gating assertions; loader pass-through.
All tests (596), biome, and tsc (core/api/frontend) pass. cs-builder Docker
stage verified to build and produce a working patched binary.
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# Conflicts:
# packages/api/tests/agent-manager.test.ts
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Apply tab-active so the pinned + button uses the same raised base-100
fill, border and top-corner treatment as a selected tab, and drop its
left border (!border-l-0) so it sits flush against the bar's edge.
Keep !rounded-ss-none for the square top-left corner.
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'arrives on its own')
Matches actual behavior: a peer's reply wakes this tab with a new message in a
later turn. Updated the send_to_tab description (both canReadTab branches), the
delivery-result text (both branches), and the system-prompt one-liner; updated
the test assertion accordingly.
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Granting only the user-agent (top-level) permission without the
subagent-summon permission left the agent unable to summon user agents:
the whole summon tool was gated behind perm_summon, so perm_user_agent
alone produced no summon tool.
Register summon when EITHER perm_summon OR perm_user_agent is granted.
createSummonTool now takes an independent subagentEnabled flag (mirrors
perm_summon) alongside userAgentEnabled (mirrors perm_user_agent):
- subagent-only -> ordinary subagents, no top_level
- user-agent-only -> spawns ONLY top-level user agents (top_level
forced, background/top_level params dropped, user-agent catalog only)
- both -> unchanged full behavior
retrieve stays bundled with perm_summon (user agents are fire-and-forget).
Adds core summon tests (user-agent-only mode + legacy-default regression)
and an agent-manager summon/user_agent permission-split suite.
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daisyUI tabs-lift rounds both top corners; the pinned + button sits at
the bar's left edge, so its top-left (start-start) radius reads as a
stray rounded corner. Override with !rounded-ss-none.
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The send_to_tab guidance previously told the agent it could call read_tab to
check for a reply, but the tab-messaging permissions are split — a tab can
hold send_to_tab WITHOUT read_tab (the exact case in testing). Advertising a
tool the agent wasn't granted is wrong.
Thread a canReadTab flag from AgentManager.buildTabCommToolEntries into
createSendToTabTool (true iff this tab is also granted read_tab). The tool
description and the delivery-result text now only reference read_tab when
canReadTab is true; otherwise they say a reply arrives on its own and to end
the turn. Drop the read_tab phrasing from the static TOOL_DESCRIPTIONS
one-liner (can't be conditional per-tab there).
Also uppercase ONLY in the recipient reply-contract footer for emphasis.
Tests: cover both canReadTab branches for description + result text; assert
ONLY is uppercased.
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Pin the new-tab + button to the left edge of the user-tab row via
position: sticky (!sticky left-0 z-10) with an opaque bg-base-200 and a
right-side shadow as a floating cue, so it stays reachable at any
horizontal scroll. Add a flex-fill trailing pad after the last tab
(flex-1 min-w-12) that opens a new tab on double-click.
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replies
Two behavioral problems observed once the tools were usable:
1. The SENDER busy-waited for a reply (ran 'sleep 20' / polled) instead of
ending its turn. Tool description, the delivery result text, and the
system-prompt one-liner now say plainly: do not sleep/poll/run commands
to wait; a reply arrives on its own in a later turn (or via read_tab in a
future turn); keep working if there's other work, else end your turn.
2. The RECIPIENT replied to its OWN user in plain text instead of routing the
answer back through send_to_tab. The provenance wrapper now states the
message is from another AGENT (not your user), and that to reply you must
use send_to_tab addressed to the sender's handle — and only if asked, since
it may just be context. A plain text answer reaches only your own user.
Tests updated for the new wording.
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Granted tab-messaging tools were registered in the API tool payload but
buildSystemPrompt built its 'You have access to the following tools' list
by filtering toolNames through TOOL_DESCRIPTIONS, which had no entries for
send_to_tab/read_tab. The model was therefore told it lacked those tools
and refused to use them even when explicitly granted.
Add the two missing TOOL_DESCRIPTIONS entries so the capability list
matches the granted toolset. Add regression tests that capture the
constructed Agent's systemPrompt and assert the tab-messaging tools are
listed when granted (and omitted when not), locking the prompt list to
the schema list so they can't drift again.
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Replace the imperative id-based CRUD todo tool (add/update/list/get/remove)
with opencode's declarative whole-list design: a single `todos` param that
replaces the entire list each call. No model-visible ids, no delta reasoning,
no "task not found" spirals.
- core: TaskItem { id, content, status }; statuses pending|in_progress|
completed|cancelled. TaskList.setTasks/getTasks/onChange. New rich
TODO_DESCRIPTION adapted from opencode's todowrite.txt.
- api: TASK_MANAGEMENT_GUIDANCE system-prompt section (from anthropic.txt);
updated TOOL_DESCRIPTIONS.todo. Reload fix: TabStatusSnapshot now carries
per-tab tasks so getAllStatuses rehydrates the panel on reconnect.
- frontend: mirror types; hydrate tasks from snapshot in both restore paths;
upgrade sidebar Tasks panel to render content + all four statuses + progress.
- tests: new core task-list.test.ts (15); updated api TaskList mocks +
getAllStatuses task-snapshot coverage.
bun run check clean; 569 tests pass; all packages typecheck.
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# Conflicts:
# packages/frontend/src/lib/components/ChatInput.svelte
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The wake probe POSTed a bare { model, messages } body with no system[]
identity. Anthropic validates system[] on OAuth (Pro/Max) subscription
requests and rejects any that lack the verbatim Claude Code identity, so
every scheduled wake (and the manual Wake-now button) failed silently —
surfacing as a blank '— failed' status that then burned the retry budget.
- Add pure buildWakeProbeBody(model) in @dispatch/core mirroring a genuine
Claude Code request (billing header block + identity block + 'hi'), with
a unit test for its shape.
- wakeAllClaudeAccounts now sends that body plus the CLI session/request-id
headers, and records 'HTTP <status>: <message>' on failure so the panel
never shows a bare 'failed' and breakage stays debuggable.
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- TabBar: HTML5 drag-and-drop to reorder user tabs (subagent tabs untouched);
double-click a tab title to rename (Enter/blur confirm, Escape cancel).
- Store: add reorderTabs/renameTab/setDraft; per-tab in-memory `draft` and
`manualTitle` fields. Manual rename suppresses first-message auto-title.
- ChatInput: bind to the active tab's draft so switching tabs saves/restores
unsent text instead of clobbering it.
- Backend: updateTabPositions() + PATCH /tabs/reorder persist tab order to the
existing `position` column; tabs without a stored position fall to the end
then get explicit positions on first reorder.
- Tests: store reorder/rename/auto-title-guard/draft coverage; core
updateTabPositions coverage (FakeDatabase extended with transaction support).
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Restructure ChatInput into two stacked bars:
- Top bar: auto-resizing textarea + fixed-width send/stop button that
morphs in place (no layout shift) across idle/generating states.
- Bottom bar: agent status icon, context-window fill bar, and compact
token count + percent (inert bar when model max is unknown).
Wire contextLimit prop from App.svelte into ChatInput, reusing the
shared computeContextUsage helper so it agrees with the sidebar.
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# Conflicts:
# packages/api/tests/agent-manager.test.ts
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Cross-branch contract test (u2/context-window-view merged from dev): the
Context Window panel derives current context from cacheStats.last via
computeContextUsage. This drives the full path — persisted usage aggregate ->
hydrateFromBackend -> cacheStats.last -> computeContextUsage -> '48,200 /
200,000' — proving the view shows real context size immediately after a reload
on a new device (not 'No context data yet'). Guards the contract so neither
persistence nor the view can silently break it.
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Addresses the live-accumulator overshoot a Gemini review surfaced: the
frontend adds every streamed usage event to cacheStats, but a rate-limited
fallback attempt's usage is discarded server-side (never persisted). Live
numbers overshot until a reload re-seeded from the DB aggregate.
Fix: turn-sealed (emitted AFTER the atomic usage-row write) now carries the
authoritative getUsageStatsForTab aggregate. The store REPLACES (not adds)
cacheStats with it every turn — landing the just-sealed turn's usage AND
self-healing any live drift, including the discarded-fallback overshoot. No
extra round-trip (piggybacks turn-sealed); idempotent in the happy path.
- core: add UsageStats type; getUsageStatsForTab returns it; turn-sealed gains
optional usageStats field.
- api: agent-manager reads getUsageStatsForTab post-flush and attaches it to
the turn-sealed emit (try/catch: omit on DB error).
- frontend: turn-sealed handler replaces cacheStats (undefined ⇒ untouched
back-compat; null ⇒ clear).
Tests: frontend reconcile/self-heal/back-compat/null-clear; api turn-sealed
carries aggregate. 509 -> 514 passing; typecheck + biome green.
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Add a 'Context Window' sidebar view showing the live context occupancy
(latest request's input+output) against the model's maximum context
window, resolved dynamically from the models.dev catalog.
- core: models.dev catalog module (resolveContextLimit) with disk cache,
TTL, stale-fallback + offline penalty memo; null for unknown models.
- api: GET /models/context-limit?provider=&modelId=.
- frontend: ContextWindowPanel + computeContextUsage helper; App resolves
+ caches the active model's max (anthropic/opencode-anthropic only);
percent shown to 2 decimals; degrades to bare token count when max
unknown.
- tests: core catalog (13), api route (3), frontend helper (6).
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Address two UI-accuracy issues found in review:
- AgentBuilder: the per-model effort select no longer disguises an unset
value as 'High'. Adds an explicit 'Inherit' option; choosing it strips
the effort key so the saved TOML omits it (and the call site falls back
to per-tab → default), matching displayed intent to persisted state.
- ModelSelector: effort badges for models without an explicit override now
reflect the actual effective effort (per-tab selector → default) instead
of always showing the default constant, mirroring backend resolution.
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Persist usage as invisible type:"usage" chunk rows (side channel):
- core: add "usage" ChunkType + UsageData; exclude usage rows from
getChunksForTab/getTotalChunkCount; add getUsageStatsForTab aggregate
(exported from barrel); defensive skip in groupRowsToMessages.
- api: agent-manager accumulates per-attempt usageRows and flushes them in
the same atomic appendChunks call as the turn's content (discarded on a
superseded fallback attempt). GET /tabs enriches rows with usageStats.
- frontend: hydrateFromBackend seeds cacheStats from usageStats (reload only;
no re-seed on statuses reconnect, so no double-count with live events).
Tests: core DB-backed usage persistence/aggregate; api usage-row-per-event +
fallback discard; routes GET /tabs usageStats; frontend hydrate seed +
no-double-count + live-accumulation-after-seed. 495 -> 509 passing.
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Add a per-model/key reasoning effort setting to agent definitions,
surfaced and editable in the Agent Settings page and displayed at a
glance in the model selector views.
- core: single source of truth for effort levels (REASONING_EFFORTS,
DEFAULT_REASONING_EFFORT='high', labels, isReasoningEffort guard);
add 'xhigh' level; AgentModelEntry.effort; xhigh budget=24000 for
classic-thinking Claude; default floor 'high'. Persist/parse effort
in the agent TOML loader.
- api: thread effort through the fallback chain with per-model -> per-tab
-> default precedence; validate /chat + agentModels effort from the
canonical list.
- frontend: effort <select> per model row in AgentBuilder; effort badges
in ModelSelector (agent + subagent chains); Thinking dropdown sourced
from canonical list; per-tab default raised to 'high'.
- tests: +15 (loader round-trip, agent xhigh budget, canonical list +
guard, api precedence, route validation).
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- Add phosphor-svelte ^3.1.0 to frontend deps.
- Wire phosphor-svelte/vite (sveltePhosphorOptimize) as a fallback so
stray named imports still tree-shake correctly. Per-icon imports like
'phosphor-svelte/lib/ListIcon' remain the preferred pattern; see the
comment in vite.config.ts.
- Replace the 'Sidebar' text in Header.svelte with a Phosphor List icon
styled as a square daisyUI button (btn btn-square btn-sm btn-neutral)
with aria-label preserved for screen readers.
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Brings in the n2/ntfy-notifications feature (ntfy.sh push notifications
with per-event toggles, subagent-suppression flag, topic-only input,
Settings UI, dispatcher + transport + config modules, 12+ new tests),
the header declutter (theme picker + Debug panel moved into Settings /
sidebar), the shared theme boot-apply module, and an a11y label for the
remove-panel button.
No code changes from this branch were touched by the merge — the
overlap was purely textual.
Conflict resolution:
1. HANDOFF.md (add/add conflict). Both branches independently put a
single-purpose HANDOFF.md at the repo root for their respective
in-flight feature, matching the existing convention (c351719 did
the same for this branch; 29bdd00 did the same for ntfy). After
this merge both features ship, so neither is in-flight anymore.
Archive both into notes/:
- notes/wake-schedule-handoff.md (this branch — git tracks as a
rename from HANDOFF.md)
- notes/ntfy-notifications-handoff.md (dev — recovered from
MERGE_HEAD before deletion)
The root HANDOFF.md is intentionally absent post-merge; the next
in-flight branch will create its own.
2. packages/api/tests/routes.test.ts (auto-merged). dev appended ntfy
stubs to the vi.mock('@dispatch/core', ...) factory; this branch
appended a 'Wake schedule routes' describe block at the bottom.
The two regions don't overlap and the textual auto-merge is correct
(verified: 6 describe blocks, both mock-stub regions and the new
describe present, no conflict markers).
Verification on the merge commit:
bun run test → 31 files, 495 / 495 passing
(was 431 on the branch + 64 from dev)
bun run check → biome clean, 156 files
bun run --cwd packages/frontend typecheck
→ svelte-check 0 errors, 0 warnings
dev can now fast-forward to this commit:
git checkout dev && git merge --ff-only r1/claude-reset-fix
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The marked-hour summary badge ('11 AM', '12 PM', etc.) wrapped after
the hour number when the trailing 'Probes …' text pushed against it,
so '11' sat on the first line and 'AM' dropped to the second — ugly
two-line badge.
Add 'whitespace-nowrap' (prevents the space between hour and meridiem
from breaking) and 'shrink-0' (so the badge never gets compressed
narrower than its content) to the badge span.
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Round-2 Gemini review found that the SnapshotSequencer's 'most-recent
client seq wins' rule only protects against RESPONSE reordering. If the
network reorders the REQUESTS themselves (B reaches the server before
A), the server's snapshot reflecting the true final state may carry the
older client seq and get discarded — UI permanently desyncs.
Two related fixes:
1. Replace pendingHours: Set<number> (per-hour lock) with a single
pendingHour: number | null (global mutation lock). All 24 toggle
buttons go disabled while any POST is in flight. This serializes
mutations on the wire, eliminating the request-reorder failure mode
entirely.
2. Send the action explicitly. toggleHour now derives 'on' or 'off' from
its local state and passes it to postToggle, which sends it on the
wire. Pairs with the matching backend contract change — the server
no longer guesses from its own state, so even if a stale UI made it
through it would just be an idempotent no-op or timestamp refresh
instead of an inverted click.
The SnapshotSequencer is retained — it still guards the GET-on-mount
vs first-click race (where the two requests are NOT both mutations and
the global lock doesn't apply).
UX note: per-hour 'cursor: wait' visual is preserved for the hour whose
request is in flight (so the user can see which click is pending),
while the OTHER hours go merely disabled (no cursor change) — a clearer
'busy' signal than dimming everything uniformly.
svelte-check: 0 errors, 0 warnings. 431 / 431 tests pass.
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Round-2 Gemini review surfaced that the toggle endpoint derived add-vs-
remove from its own in-memory state, which combined catastrophically
with any UI desync: a user clicking to turn ON an hour the UI showed as
off, but the server had as on, would silently get the hour turned OFF.
The clicks felt 'inverted' and the only recovery was a full reload.
Fix: require an explicit `action` field on every /toggle request. The
client must declare its intent; the server is no longer allowed to guess.
Idempotency rules:
- action: 'off' on an already-off hour → 200, no-op success.
- action: 'on' on an already-on hour → 200, REPLACES timestamps (so a
recovering UI can re-assert the user's wall-clock intent without a
delete-then-add round trip).
- Missing or invalid action → 400.
The 'off' path no longer reads or requires `timestamps`. The 'on' path
still requires all four slot timestamps as finite Unix-ms numbers (the
skewed-toggle relaxation from round 1 is preserved).
Tests:
- toggle() helper auto-derives action from `timestamps` presence, so
the existing 12 tests stayed terse. One test that relied on the old
'empty body = add' behavior now passes `action: 'on'` explicitly.
- Added 4 new contract tests:
* rejects requests missing/with-invalid action
* action='off' on an already-off hour is idempotent
* action='on' on an already-on hour replaces timestamps (the
round-2 desync-recovery scenario)
* action='off' ignores stray timestamps payloads
29 / 29 routes tests pass; 431 / 431 across the workspace.
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