From 1bef7f5bf4b41116d71d9b22824b1d352586c598 Mon Sep 17 00:00:00 2001 From: Piotr Usewicz Date: Sat, 7 Sep 2019 22:42:39 +0200 Subject: Specify correct attribute accessors --- deploy_template/mygame/documentation/02-labels.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/deploy_template/mygame/documentation/02-labels.md b/deploy_template/mygame/documentation/02-labels.md index a7a729c..2adf5e1 100644 --- a/deploy_template/mygame/documentation/02-labels.md +++ b/deploy_template/mygame/documentation/02-labels.md @@ -108,7 +108,7 @@ Here is an example: ```ruby # Create type with ALL sprite properties AND primitive_marker class Label - attr_accessor :x, :y, :text, :size, :alignment, :r, :g, :b, :a + attr_accessor :x, :y, :text, :size_enum, :alignment_enum, :font, :r, :g, :b, :a def primitive_marker :label -- cgit v1.2.3