From bea150381f495630f92f89d23d5f3445ec289b2d Mon Sep 17 00:00:00 2001 From: Amir Rajan Date: Sat, 7 Aug 2021 00:11:35 -0500 Subject: Deploy template folder synced. --- deploy_template/mygame/documentation/07-mouse.md | 48 ------------------------ 1 file changed, 48 deletions(-) delete mode 100644 deploy_template/mygame/documentation/07-mouse.md (limited to 'deploy_template/mygame/documentation/07-mouse.md') diff --git a/deploy_template/mygame/documentation/07-mouse.md b/deploy_template/mygame/documentation/07-mouse.md deleted file mode 100644 index 2af8854..0000000 --- a/deploy_template/mygame/documentation/07-mouse.md +++ /dev/null @@ -1,48 +0,0 @@ -# Mouse - -Determining current position of mouse: - -``` -args.inputs.mouse.x -args.inputs.mouse.y -``` - -Determining if the mouse has been clicked, and it's position. Note: -`click` and `down` are aliases for each other. - -``` -if args.inputs.mouse.click - puts "click: #{args.inputs.mouse.click}" - puts "x: #{args.inputs.mouse.click.point.x}" - puts "y: #{args.inputs.mouse.click.point.y}" -end -``` - -Determining if the mouse button has been released: - -``` -if args.inputs.mouse.up - puts "up: #{args.inputs.mouse.up}" - puts "x: #{args.inputs.mouse.up.point.x}" - puts "y: #{args.inputs.mouse.up.point.y}" -end -``` - -Determine which mouse button(s) have been clicked (also works for up): -``` -if args.inputs.mouse.click - puts "left: #{args.inputs.mouse.button_left}" - puts "middle: #{args.inputs.mouse.button_middle}" - puts "right: #{args.inputs.mouse.button_right}" - puts "x1: #{args.inputs.mouse.button_x1}" - puts "x2: #{args.inputs.mouse.button_x2}" -end -``` - -Determine if the mouse wheel is being used and its values for this tick: -``` -if args.inputs.mouse.wheel - puts "The wheel moved #{args.inputs.mouse.wheel.x} left/right" - puts "The wheel moved #{args.inputs.mouse.wheel.y} up/down" -end -``` -- cgit v1.2.3