From cb51bc152392ae8baec4f2584ec0500f7e8a023b Mon Sep 17 00:00:00 2001 From: Olly Mills Date: Wed, 17 Feb 2021 01:32:09 +0000 Subject: removed old references to documentation from all sample apps --- .../03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb | 3 --- 1 file changed, 3 deletions(-) (limited to 'samples/03_rendering_sprites/01_animation_using_separate_pngs') diff --git a/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb b/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb index 80c40f2..c5622e8 100644 --- a/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb +++ b/samples/03_rendering_sprites/01_animation_using_separate_pngs/app/main.rb @@ -10,15 +10,12 @@ - args.outputs.sprites: An array. Values in this array generate sprites on the screen. The parameters are [X, Y, WIDTH, HEIGHT, IMAGE PATH] - For more information about sprites, go to mygame/documentation/05-sprites.md. - args.outputs.labels: An array. Values in the array generate labels on the screen. The parameters are [X, Y, TEXT, SIZE, ALIGNMENT, RED, GREEN, BLUE, ALPHA, FONT STYLE] - For more information about labels, go to mygame/documentation/02-labels.md. - args.inputs.keyboard.key_down.KEY: Determines if a key is in the down state, or pressed. Stores the frame that key was pressed on. - For more information about the keyboard, go to mygame/documentation/06-keyboard.md. =end -- cgit v1.2.3