# Hey there! Welcome to Four Decisions. Here is how you # create your decision tree. Remove =being and =end from the text to # enable the game (just save the file). Change stuff and see what happens! def game { starting_decision: :stormy_night, decisions: { stormy_night: { description: 'It was a dark and stormy night. (storyline located in decision.rb)', option_one: { description: 'Go to sleep.', decision: :nap }, option_two: { description: 'Watch a movie.', decision: :movie }, option_three: { description: 'Go outside.', decision: :go_outside }, option_four: { description: 'Get a snack.', decision: :get_a_snack } }, nap: { description: 'You took a nap. The end.', option_one: { description: 'Start over.', decision: :stormy_night } } } } end