#include #include #include #include #include #include #include #if defined(PLATFORM_WEB) #include #endif #if defined(PLATFORM_WEB) void execute_emscripten_block(void*); #endif void helper_texture_free(mrb_state*, void*); bool check_collision_circle_rec(mrb_state* mrb, mrb_value circle_obj, mrb_value rec_obj); static const struct mrb_data_type Color_type = { "Color", mrb_free }; static const struct mrb_data_type Texture_type = { "Texture", helper_texture_free }; void helper_texture_free(mrb_state* mrb, void*ptr) { Texture *texture = (Texture*)ptr; UnloadTexture(*texture); mrb_free(mrb, ptr); } static const struct mrb_data_type Sound_type = { "Sound", mrb_free }; static const struct mrb_data_type Vector2_type = { "Vector2", mrb_free }; static const struct mrb_data_type Rectangle_type = { "Rectangle", mrb_free }; static const struct mrb_data_type NPatchInfo_type = { "NPatchInfo", mrb_free }; static mrb_value mrb_NPatchInfo_initialize(mrb_state* mrb, mrb_value self) { mrb_value rect_source_obj; mrb_int left = 10; mrb_int top = 10; mrb_int right = 10; mrb_int bottom = 10; mrb_int layout = NPATCH_NINE_PATCH; mrb_get_args(mrb, "o|iiiii", &rect_source_obj, &left, &top, &right, &bottom, &layout); NPatchInfo *npatch_info = (NPatchInfo *)DATA_PTR(self); if(npatch_info) { mrb_free(mrb, npatch_info ); } mrb_data_init(self, NULL, &NPatchInfo_type); npatch_info = (NPatchInfo *)mrb_malloc(mrb, sizeof(NPatchInfo)); Rectangle *rect_source = DATA_GET_PTR(mrb, rect_source_obj, &Rectangle_type, Rectangle); npatch_info->source = *rect_source; npatch_info->left = left; npatch_info->top = top; npatch_info->right = right; npatch_info->bottom = bottom; npatch_info->layout = layout; mrb_data_init(self, npatch_info, &NPatchInfo_type); return self; } /* accessors probably not needed static mrb_value mrb_NPatchInfo_get_source_rec(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); struct RClass *c = mrb_module_get(mrb, "Raylib"); struct RClass *rec_class = mrb_class_get_under(mrb, c, Rectangle_type.struct_name); return mrb_obj_value(Data_Wrap_Struct(mrb, rec_class, &Rectangle_type, &npi->source)); } static mrb_value mrb_NPatchInfo_get_left(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); return mrb_fixnum_value(npi->left); } static mrb_value mrb_NPatchInfo_get_top(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); return mrb_fixnum_value(npi->top); } static mrb_value mrb_NPatchInfo_get_right(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); return mrb_fixnum_value(npi->right); } static mrb_value mrb_NPatchInfo_get_bottom(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); return mrb_fixnum_value(npi->bottom); } static mrb_value mrb_NPatchInfo_get_layout(mrb_state* mrb, mrb_value self) { NPatchInfo *npi = DATA_GET_PTR(mrb, self, &NPatchInfo_type, NPatchInfo); return mrb_fixnum_value(npi->layout); }*/ static mrb_value mrb_Rectangle_initialize(mrb_state* mrb, mrb_value self) { mrb_float x = 0.0; mrb_float y = 0.0; mrb_float w = 10.0; mrb_float h = 10.0; mrb_get_args(mrb, "|ffff", &x, &y, &w, &h); Rectangle *rectangle = (Rectangle *)DATA_PTR(self); if(rectangle) { mrb_free(mrb, rectangle); } mrb_data_init(self, NULL, &Rectangle_type); rectangle = (Rectangle *)mrb_malloc(mrb, sizeof(Rectangle)); rectangle->x = x; rectangle->y = y; rectangle->width = w; rectangle->height= h; mrb_data_init(self, rectangle, &Rectangle_type); return self; } static mrb_value mrb_Rectangle_get_x(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); return mrb_fixnum_value(rect->x); } static mrb_value mrb_Rectangle_set_x(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); mrb_float x; mrb_get_args(mrb, "f", &x); rect->x = x; return mrb_fixnum_value(rect->x); } static mrb_value mrb_Rectangle_get_y(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); return mrb_fixnum_value(rect->y); } static mrb_value mrb_Rectangle_set_y(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); mrb_float y; mrb_get_args(mrb, "f", &y); rect->y = y; return mrb_fixnum_value(rect->y); } static mrb_value mrb_Rectangle_get_width(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); return mrb_fixnum_value(rect->width); } static mrb_value mrb_Rectangle_set_width(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); mrb_float width; mrb_get_args(mrb, "f", &width); rect->x = width; return mrb_fixnum_value(rect->width); } static mrb_value mrb_Rectangle_set_height(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); mrb_float height; mrb_get_args(mrb, "f", &height); rect->x = height; return mrb_fixnum_value(rect->height); } static mrb_value mrb_Rectangle_get_height(mrb_state* mrb, mrb_value self) { Rectangle *rect = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); return mrb_fixnum_value(rect->height); } static mrb_value mrb_Vector2_initialize(mrb_state* mrb, mrb_value self) { mrb_float x = 1.0; mrb_float y = 1.0; mrb_get_args(mrb, "|ff", &x, &y); Vector2 *vector2 = (Vector2 *)DATA_PTR(self); if(vector2) { mrb_free(mrb, vector2); } mrb_data_init(self, NULL, &Vector2_type); vector2 = (Vector2 *)mrb_malloc(mrb, sizeof(Vector2)); vector2->x = x; vector2->y = y; mrb_data_init(self, vector2, &Vector2_type); return self; } static mrb_value mrb_Vector2_get_x(mrb_state* mrb, mrb_value self) { Vector2 *vec2 = DATA_GET_PTR(mrb, self, &Vector2_type, Vector2); return mrb_fixnum_value(vec2->x); } static mrb_value mrb_Vector2_set_x(mrb_state* mrb, mrb_value self) { Vector2 *vec2 = DATA_GET_PTR(mrb, self, &Vector2_type, Vector2); mrb_float x; mrb_get_args(mrb, "f", &x); vec2->x = x; return mrb_fixnum_value(vec2->x); } static mrb_value mrb_Vector2_get_y(mrb_state* mrb, mrb_value self) { Vector2 *vec2 = DATA_GET_PTR(mrb, self, &Vector2_type, Vector2); return mrb_fixnum_value(vec2->y); } static mrb_value mrb_Vector2_set_y(mrb_state* mrb, mrb_value self) { Vector2 *vec2 = DATA_GET_PTR(mrb, self, &Vector2_type, Vector2); mrb_float y; mrb_get_args(mrb, "f", &y); vec2->y = y; return mrb_fixnum_value(vec2->y); } static mrb_value mrb_Sound_initialize(mrb_state* mrb, mrb_value self) { char* path = NULL; mrb_get_args(mrb, "z", &path); Sound *sound = (Sound *)DATA_PTR(self); if(sound) { mrb_free(mrb, sound); } mrb_data_init(self, NULL, &Sound_type); sound = (Sound *)mrb_malloc(mrb, sizeof(Sound)); *sound = LoadSound(path); mrb_data_init(self, sound, &Sound_type); return self; } static mrb_value mrb_Texture_initialize(mrb_state* mrb, mrb_value self) { char* path = NULL; mrb_get_args(mrb, "z", &path); Texture *texture = (Texture *)DATA_PTR(self); if(texture) { mrb_free(mrb, texture); } mrb_data_init(self, NULL, &Texture_type); texture = (Texture *)mrb_malloc(mrb, sizeof(Texture)); *texture = LoadTexture(path); mrb_data_init(self, texture, &Texture_type); return self; } static mrb_value mrb_Texture_get_width(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); return mrb_fixnum_value(texture->width); } static mrb_value mrb_Texture_set_width(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); mrb_int width; mrb_get_args(mrb, "i", &width); texture->width = width; return mrb_fixnum_value(texture->width); } static mrb_value mrb_Texture_get_height(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); return mrb_fixnum_value(texture->height); } static mrb_value mrb_Texture_set_height(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); mrb_int height; mrb_get_args(mrb, "i", &height); texture->height = height; return mrb_fixnum_value(texture->height); } static mrb_value mrb_Texture_get_id(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); return mrb_fixnum_value(texture->id); } static mrb_value mrb_Texture_get_mipmaps(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); return mrb_fixnum_value(texture->mipmaps); } static mrb_value mrb_Texture_get_format(mrb_state* mrb, mrb_value self) { Texture *texture = DATA_GET_PTR(mrb, self, &Texture_type, Texture); return mrb_fixnum_value(texture->format); } static mrb_value mrb_draw_texture(mrb_state* mrb, mrb_value self) { mrb_value texture_obj; mrb_int x; mrb_int y; mrb_value tint_obj; mrb_get_args(mrb, "oiio", &texture_obj, &x, &y, &tint_obj); Texture *texture_data = DATA_GET_PTR(mrb, texture_obj, &Texture_type, Texture); Color *tint_data = DATA_GET_PTR(mrb, tint_obj, &Color_type, Color); DrawTexture(*texture_data, x, y, *tint_data); return mrb_nil_value(); } static mrb_value mrb_draw_texture_ex(mrb_state* mrb, mrb_value self) { mrb_value texture_obj; mrb_value pos_obj; mrb_float rotation; mrb_float scale; mrb_value tint_obj; mrb_get_args(mrb, "ooffo", &texture_obj, &pos_obj, &rotation, &scale, &tint_obj); Texture *texture_data = DATA_GET_PTR(mrb, texture_obj, &Texture_type, Texture); Vector2 *pos_data = DATA_GET_PTR(mrb, pos_obj, &Vector2_type, Vector2); Color *tint_data = DATA_GET_PTR(mrb, tint_obj, &Color_type, Color); DrawTextureEx(*texture_data, *pos_data, rotation, scale, *tint_data); return mrb_nil_value(); } static mrb_value mrb_draw_texture_pro(mrb_state* mrb, mrb_value self) { mrb_value texture_obj; mrb_value pos_obj; mrb_value source_rec_obj; mrb_value dest_rec_obj; mrb_float rotation; mrb_value tint_obj; mrb_get_args(mrb, "oooofo", &texture_obj, &source_rec_obj, &dest_rec_obj, &pos_obj, &rotation, &tint_obj); Texture *texture_data = DATA_GET_PTR(mrb, texture_obj, &Texture_type, Texture); Vector2 *pos_data = DATA_GET_PTR(mrb, pos_obj, &Vector2_type, Vector2); Rectangle *source_rec_data = DATA_GET_PTR(mrb, source_rec_obj, &Rectangle_type, Rectangle); Rectangle *dest_rec_data = DATA_GET_PTR(mrb, dest_rec_obj, &Rectangle_type, Rectangle); Color *tint_data = DATA_GET_PTR(mrb, tint_obj, &Color_type, Color); DrawTexturePro(*texture_data, *source_rec_data, *dest_rec_data, *pos_data, rotation, *tint_data); return mrb_nil_value(); } static mrb_value mrb_draw_texture_npatch(mrb_state* mrb, mrb_value self) { mrb_value texture_obj; mrb_value npi_obj; mrb_value dest_rec_obj; mrb_value pos_obj; mrb_float rotation; mrb_value tint_obj; mrb_get_args(mrb, "oooofo", &texture_obj, &npi_obj, &dest_rec_obj, &pos_obj, &rotation, &tint_obj); Texture *texture_data = DATA_GET_PTR(mrb, texture_obj, &Texture_type, Texture); NPatchInfo *npi_data = DATA_GET_PTR(mrb, npi_obj, &NPatchInfo_type, NPatchInfo); Rectangle *dest_rec_data = DATA_GET_PTR(mrb, dest_rec_obj, &Rectangle_type, Rectangle); Vector2 *pos_data = DATA_GET_PTR(mrb, pos_obj, &Vector2_type, Vector2); Color *tint_data = DATA_GET_PTR(mrb, tint_obj, &Color_type, Color); DrawTextureNPatch(*texture_data, *npi_data, *dest_rec_data, *pos_data, rotation, *tint_data); return mrb_nil_value(); } static mrb_value mrb_begin_scissor_mode(mrb_state* mrb, mrb_value self) { mrb_int x; mrb_int y; mrb_int width; mrb_int height; mrb_get_args(mrb, "iiii", &x, &y, &width, &height); BeginScissorMode(x, y, width, height); return mrb_nil_value(); } static mrb_value mrb_end_scissor_mode(mrb_state* mrb, mrb_value self) { EndScissorMode(); return mrb_nil_value(); } static mrb_value mrb_begin_blend_mode(mrb_state* mrb, mrb_value self) { mrb_int mode; mrb_get_args(mrb, "i", &mode); BeginBlendMode(mode); return mrb_nil_value(); } static mrb_value mrb_end_blend_mode(mrb_state* mrb, mrb_value self) { EndBlendMode(); return mrb_nil_value(); } static mrb_value mrb_Color_initialize(mrb_state* mrb, mrb_value self) { mrb_int r = 255; mrb_int g = 0; mrb_int b = 0; mrb_int a = 255; mrb_get_args(mrb, "|iiii", &r, &g, &b, &a); Color *color = (Color *)DATA_PTR(self); if(color) { mrb_free(mrb, color); } mrb_data_init(self, NULL, &Color_type); color = (Color *)mrb_malloc(mrb, sizeof(Color)); color->r = r; color->g = g; color->b = b; color->a = a; mrb_data_init(self, color, &Color_type); return self; } static mrb_value mrb_Color_get_red(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); return mrb_fixnum_value(color->r); } static mrb_value mrb_Color_set_red(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); mrb_int r; mrb_get_args(mrb, "i", &r); color->r = r; return mrb_fixnum_value(color->r); } static mrb_value mrb_Color_get_green(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); return mrb_fixnum_value(color->g); } static mrb_value mrb_Color_set_green(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); mrb_int g; mrb_get_args(mrb, "i", &g); color->g = g; return mrb_fixnum_value(color->g); } static mrb_value mrb_Color_get_blue(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); return mrb_fixnum_value(color->b); } static mrb_value mrb_Color_set_blue(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); mrb_int b; mrb_get_args(mrb, "i", &b); color->b = b; return mrb_fixnum_value(color->b); } static mrb_value mrb_Color_get_alpha(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); return mrb_fixnum_value(color->a); } static mrb_value mrb_Color_set_alpha(mrb_state* mrb, mrb_value self) { Color *color = DATA_GET_PTR(mrb, self, &Color_type, Color); mrb_int a; mrb_get_args(mrb, "i", &a); color->a = a; return mrb_fixnum_value(color->a); } static mrb_value mrb_is_mouse_button_pressed(mrb_state* mrb, mrb_value self) { mrb_int button; mrb_get_args(mrb, "i", &button); return mrb_bool_value(IsMouseButtonPressed(button)); } static mrb_value mrb_is_mouse_button_down(mrb_state* mrb, mrb_value self) { mrb_int button; mrb_get_args(mrb, "i", &button); return mrb_bool_value(IsMouseButtonDown(button)); } static mrb_value mrb_is_mouse_button_released(mrb_state* mrb, mrb_value self) { mrb_int button; mrb_get_args(mrb, "i", &button); return mrb_bool_value(IsMouseButtonReleased(button)); } static mrb_value mrb_is_mouse_button_up(mrb_state* mrb, mrb_value self) { mrb_int button; mrb_get_args(mrb, "i", &button); return mrb_bool_value(IsMouseButtonUp(button)); } static mrb_value mrb_is_key_pressed(mrb_state* mrb, mrb_value self) { mrb_int key; mrb_get_args(mrb, "i", &key); return mrb_bool_value(IsKeyPressed(key)); } static mrb_value mrb_is_key_down(mrb_state* mrb, mrb_value self) { mrb_int key; mrb_get_args(mrb, "i", &key); return mrb_bool_value(IsKeyDown(key)); } static mrb_value mrb_is_key_released(mrb_state* mrb, mrb_value self) { mrb_int key; mrb_get_args(mrb, "i", &key); return mrb_bool_value(IsKeyReleased(key)); } static mrb_value mrb_is_key_up(mrb_state* mrb, mrb_value self) { mrb_int key; mrb_get_args(mrb, "i", &key); return mrb_bool_value(IsKeyUp(key)); } static mrb_value mrb_get_key_pressed(mrb_state* mrb, mrb_value self) { return mrb_fixnum_value(GetKeyPressed()); } static mrb_value mrb_get_mouse_x(mrb_state* mrb, mrb_value self) { return mrb_fixnum_value(GetMouseX()); } static mrb_value mrb_get_mouse_y(mrb_state* mrb, mrb_value self) { return mrb_fixnum_value(GetMouseY()); } static mrb_value mrb_get_mouse_wheel_move(mrb_state* mrb, mrb_value self) { return mrb_float_value(mrb, GetMouseWheelMove()); } static mrb_value mrb_init_audio_device(mrb_state* mrb, mrb_value self) { InitAudioDevice(); return mrb_nil_value(); } static mrb_value mrb_init_window(mrb_state* mrb, mrb_value self) { mrb_int screenWidth = 800; mrb_int screenHeight = 600; char* title = "Hello World from FelFlame!"; mrb_get_args(mrb, "|iiz", &screenWidth, &screenHeight, &title); InitWindow(screenWidth, screenHeight, title); return mrb_nil_value(); } static mrb_value mrb_platform(mrb_state* mrb, mrb_value self) { #if defined(PLATFORM_WEB) return mrb_str_new_lit(mrb, "web"); #else return mrb_str_new_lit(mrb, "desktop"); #endif } //void DrawText(const char *text, int posX, int posY, int fontSize, Color color); static mrb_value mrb_draw_text(mrb_state* mrb, mrb_value self) { char* text = "Default Text"; mrb_int x = 0; mrb_int y = 0; mrb_int fontSize = 16; mrb_value color_obj; mrb_get_args(mrb, "|ziiio", &text, &x, &y, &fontSize, &color_obj); Color *color = DATA_GET_PTR(mrb, color_obj, &Color_type, Color); DrawText(text, x, y, fontSize, *color); return mrb_nil_value(); } static mrb_value mrb_begin_drawing(mrb_state* mrb, mrb_value self) { BeginDrawing(); return mrb_nil_value(); } static mrb_value mrb_end_drawing(mrb_state* mrb, mrb_value self) { EndDrawing(); return mrb_nil_value(); } static mrb_value mrb_clear_background(mrb_state* mrb, mrb_value self) { mrb_value color_obj; mrb_get_args(mrb, "o", &color_obj); Color *color_data = DATA_GET_PTR(mrb, color_obj, &Color_type, Color); ClearBackground(*color_data); return mrb_nil_value(); } static mrb_value mrb_call_main_loop(mrb_state* mrb, mrb_value self) { struct RClass *c = mrb_module_get(mrb, "Raylib"); return mrb_funcall(mrb, mrb_obj_value(c), "main_loop", 0); } static mrb_value mrb_window_should_close(mrb_state* mrb, mrb_value self) { return mrb_bool_value(WindowShouldClose()); } #if defined(PLATFORM_WEB) static mrb_value mrb_emscripten_set_main_loop(mrb_state* mrb, mrb_value self) { emscripten_set_main_loop_arg(execute_emscripten_block, mrb, 0, 1); return mrb_nil_value(); } void execute_emscripten_block(void* mrb) { struct RClass *c = mrb_module_get(mrb, "Raylib"); mrb_funcall(mrb, mrb_obj_value(c), "main_loop", 0); } #endif static mrb_value mrb_target_fps(mrb_state* mrb, mrb_value self) { mrb_int fps = 60; mrb_get_args(mrb, "i", &fps); SetTargetFPS(fps); return mrb_nil_value(); } static mrb_value mrb_fps(mrb_state* mrb, mrb_value self) { return mrb_fixnum_value(GetFPS()); } static mrb_value mrb_frame_time(mrb_state* mrb, mrb_value self) { return mrb_float_value(mrb, GetFrameTime()); } static mrb_value mrb_time(mrb_state* mrb, mrb_value self) { return mrb_float_value(mrb, GetTime()); } static mrb_value mrb_Circle_collide_with_circ(mrb_state* mrb, mrb_value self) { mrb_value circle_obj; mrb_get_args(mrb, "o", &circle_obj); mrb_value vector_obj1 = mrb_funcall(mrb, self, "vector", 0); Vector2 *center1 = DATA_GET_PTR(mrb, vector_obj1, &Vector2_type, Vector2); mrb_float radius1 = mrb_as_float(mrb, mrb_funcall(mrb, self, "radius", 0)); mrb_value vector_obj2 = mrb_funcall(mrb, circle_obj, "vector", 0); Vector2 *center2 = DATA_GET_PTR(mrb, vector_obj2, &Vector2_type, Vector2); mrb_float radius2 = mrb_as_float(mrb, mrb_funcall(mrb, circle_obj, "radius", 0)); return mrb_bool_value(CheckCollisionCircles(*center1, radius1, *center2, radius2)); } static mrb_value mrb_Rectangle_collide_with_rec(mrb_state* mrb, mrb_value self) { mrb_value rec1_obj; mrb_get_args(mrb, "o", &rec1_obj); Rectangle *rec1 = DATA_GET_PTR(mrb, rec1_obj, &Rectangle_type, Rectangle); Rectangle *rec2 = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); return mrb_bool_value(CheckCollisionRecs(*rec1, *rec2)); } bool check_collision_circle_rec(mrb_state* mrb, mrb_value circle_obj, mrb_value rec_obj) { mrb_value vector_obj = mrb_funcall(mrb, circle_obj, "vector", 0); mrb_float radius = mrb_as_float(mrb, mrb_funcall(mrb, circle_obj, "radius", 0)); Vector2 *center = DATA_GET_PTR(mrb, vector_obj, &Vector2_type, Vector2); Rectangle *rec = DATA_GET_PTR(mrb, rec_obj, &Rectangle_type, Rectangle); return CheckCollisionCircleRec(*center, radius, *rec); } static mrb_value mrb_Rectangle_collide_with_circ(mrb_state* mrb, mrb_value self) { mrb_value circle_obj; mrb_get_args(mrb, "o", &circle_obj); return mrb_bool_value(check_collision_circle_rec(mrb, circle_obj, self)); } static mrb_value mrb_Circle_collide_with_rec(mrb_state* mrb, mrb_value self) { mrb_value rec_obj; mrb_get_args(mrb, "o", &rec_obj); return mrb_bool_value(check_collision_circle_rec(mrb, self, rec_obj)); } static mrb_value mrb_Rectangle_get_collision_rec(mrb_state* mrb, mrb_value self) { mrb_value rec_obj; mrb_get_args(mrb, "o", &rec_obj); Rectangle *rec_self = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); Rectangle *rec_other = DATA_GET_PTR(mrb, rec_obj, &Rectangle_type, Rectangle); Rectangle *collision_rec = (Rectangle *)mrb_malloc(mrb, sizeof(Rectangle)); *collision_rec = GetCollisionRec(*rec_self, *rec_other); struct RClass *c = mrb_module_get(mrb, "Raylib"); struct RClass *rec_class = mrb_class_get_under(mrb, c, Rectangle_type.struct_name); return mrb_obj_value(Data_Wrap_Struct(mrb, rec_class, &Rectangle_type, collision_rec)); } static mrb_value mrb_Rectangle_draw_rectangle_rec(mrb_state* mrb, mrb_value self) { mrb_value color_obj; mrb_get_args(mrb, "o", &color_obj); Color *color = DATA_GET_PTR(mrb, color_obj, &Color_type, Color); Rectangle *rec_self = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); DrawRectangleRec(*rec_self, *color); return mrb_nil_value(); } static mrb_value mrb_Rectangle_draw_rectangle_lines_ex(mrb_state* mrb, mrb_value self) { mrb_value color_obj; mrb_float line_thick; mrb_get_args(mrb, "fo", &line_thick, &color_obj); Color *color = DATA_GET_PTR(mrb, color_obj, &Color_type, Color); Rectangle *rec_self = DATA_GET_PTR(mrb, self, &Rectangle_type, Rectangle); DrawRectangleLinesEx(*rec_self, line_thick, *color); return mrb_nil_value(); } void mrb_mruby_raylib_gem_init(mrb_state* mrb) { struct RClass *raylib = mrb_define_module(mrb, "Raylib"); mrb_define_class_method(mrb, raylib, "init_window", mrb_init_window, MRB_ARGS_OPT(3)); mrb_define_class_method(mrb, raylib, "platform", mrb_platform, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "_draw_text", mrb_draw_text, MRB_ARGS_OPT(5)); mrb_define_class_method(mrb, raylib, "begin_drawing", mrb_begin_drawing, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "end_drawing", mrb_end_drawing, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "clear_background", mrb_clear_background, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "call_main_loop", mrb_call_main_loop, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "window_should_close?", mrb_window_should_close, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "target_fps=", mrb_target_fps, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "fps", mrb_fps, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "frame_time", mrb_frame_time, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "time", mrb_time, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "_draw_texture", mrb_draw_texture, MRB_ARGS_REQ(4)); mrb_define_class_method(mrb, raylib, "_draw_texture_ex", mrb_draw_texture_ex, MRB_ARGS_REQ(5)); mrb_define_class_method(mrb, raylib, "_draw_texture_pro", mrb_draw_texture_pro, MRB_ARGS_REQ(6)); mrb_define_class_method(mrb, raylib, "mouse_button_pressed?", mrb_is_mouse_button_pressed, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "mouse_button_down?", mrb_is_mouse_button_down, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "mouse_button_released?", mrb_is_mouse_button_released, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "mouse_button_up?", mrb_is_mouse_button_up, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "key_pressed?", mrb_is_key_pressed, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "key_down?", mrb_is_key_down, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "key_released?", mrb_is_key_released, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "key_up?", mrb_is_key_up, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "_next_key_pressed", mrb_get_key_pressed, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "mouse_x", mrb_get_mouse_x, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "mouse_y", mrb_get_mouse_y, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "mouse_wheel", mrb_get_mouse_wheel_move, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "begin_scissor_mode", mrb_begin_scissor_mode, MRB_ARGS_REQ(4)); mrb_define_class_method(mrb, raylib, "end_scissor_mode", mrb_end_scissor_mode, MRB_ARGS_NONE()); mrb_define_class_method(mrb, raylib, "begin_blend_mode", mrb_begin_blend_mode, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "end_blend_mode", mrb_end_blend_mode, MRB_ARGS_NONE()); struct RClass *color_class = mrb_define_class_under(mrb, raylib, "Color", mrb->object_class); MRB_SET_INSTANCE_TT(color_class, MRB_TT_DATA); mrb_define_method(mrb, color_class, "initialize", mrb_Color_initialize, MRB_ARGS_OPT(4)); mrb_define_method(mrb, color_class, "r", mrb_Color_get_red, MRB_ARGS_NONE()); mrb_define_method(mrb, color_class, "r=", mrb_Color_set_red, MRB_ARGS_REQ(1)); mrb_define_method(mrb, color_class, "g", mrb_Color_get_green, MRB_ARGS_NONE()); mrb_define_method(mrb, color_class, "g=", mrb_Color_set_green, MRB_ARGS_REQ(1)); mrb_define_method(mrb, color_class, "b", mrb_Color_get_blue, MRB_ARGS_NONE()); mrb_define_method(mrb, color_class, "b=", mrb_Color_set_blue, MRB_ARGS_REQ(1)); mrb_define_method(mrb, color_class, "a", mrb_Color_get_alpha, MRB_ARGS_NONE()); mrb_define_method(mrb, color_class, "a=", mrb_Color_set_alpha, MRB_ARGS_REQ(1)); struct RClass *sound_class = mrb_define_class_under(mrb, raylib, "Sound", mrb->object_class); MRB_SET_INSTANCE_TT(sound_class, MRB_TT_DATA); mrb_define_method(mrb, sound_class, "initialize", mrb_Sound_initialize, MRB_ARGS_REQ(1)); mrb_define_class_method(mrb, raylib, "init_audio_device", mrb_init_audio_device, MRB_ARGS_NONE()); struct RClass *texture_class = mrb_define_class_under(mrb, raylib, "Texture", mrb->object_class); MRB_SET_INSTANCE_TT(texture_class, MRB_TT_DATA); mrb_define_method(mrb, texture_class, "initialize", mrb_Texture_initialize, MRB_ARGS_REQ(1)); mrb_define_method(mrb, texture_class, "width", mrb_Texture_get_width, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "width=", mrb_Texture_set_width, MRB_ARGS_REQ(1)); mrb_define_method(mrb, texture_class, "w", mrb_Texture_get_width, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "w=", mrb_Texture_set_width, MRB_ARGS_REQ(1)); mrb_define_method(mrb, texture_class, "height", mrb_Texture_get_height, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "height=", mrb_Texture_set_height, MRB_ARGS_REQ(1)); mrb_define_method(mrb, texture_class, "h", mrb_Texture_get_height, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "h=", mrb_Texture_set_height, MRB_ARGS_REQ(1)); mrb_define_method(mrb, texture_class, "id", mrb_Texture_get_id, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "mipmaps", mrb_Texture_get_mipmaps, MRB_ARGS_NONE()); mrb_define_method(mrb, texture_class, "format", mrb_Texture_get_format, MRB_ARGS_NONE()); struct RClass *vector2_class = mrb_define_class_under(mrb, raylib, "Vector2", mrb->object_class); MRB_SET_INSTANCE_TT(vector2_class, MRB_TT_DATA); mrb_define_method(mrb, vector2_class, "initialize", mrb_Vector2_initialize, MRB_ARGS_OPT(2)); mrb_define_method(mrb, vector2_class, "x", mrb_Vector2_get_x, MRB_ARGS_NONE()); mrb_define_method(mrb, vector2_class, "x=", mrb_Vector2_set_x, MRB_ARGS_REQ(1)); mrb_define_method(mrb, vector2_class, "y", mrb_Vector2_get_y, MRB_ARGS_NONE()); mrb_define_method(mrb, vector2_class, "y=", mrb_Vector2_set_y, MRB_ARGS_REQ(1)); struct RClass *rectangle_class = mrb_define_class_under(mrb, raylib, "Rectangle", mrb->object_class); MRB_SET_INSTANCE_TT(rectangle_class, MRB_TT_DATA); mrb_define_method(mrb, rectangle_class, "initialize", mrb_Rectangle_initialize, MRB_ARGS_OPT(4)); mrb_define_method(mrb, rectangle_class, "x", mrb_Rectangle_get_x, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "x=", mrb_Rectangle_set_x, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "y", mrb_Rectangle_get_y, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "y=", mrb_Rectangle_set_y, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "width", mrb_Rectangle_get_width, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "width=", mrb_Rectangle_set_width, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "w", mrb_Rectangle_get_width, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "w=", mrb_Rectangle_set_width, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "height", mrb_Rectangle_get_height, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "height=", mrb_Rectangle_set_height, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "h", mrb_Rectangle_get_height, MRB_ARGS_NONE()); mrb_define_method(mrb, rectangle_class, "h=", mrb_Rectangle_set_height, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "collision_rec", mrb_Rectangle_get_collision_rec, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "collide_with_rec?", mrb_Rectangle_collide_with_rec, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "collide_with_circle?", mrb_Rectangle_collide_with_circ, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "_draw", mrb_Rectangle_draw_rectangle_rec, MRB_ARGS_REQ(1)); mrb_define_method(mrb, rectangle_class, "_draw_lines", mrb_Rectangle_draw_rectangle_lines_ex, MRB_ARGS_REQ(2)); struct RClass *circle_class = mrb_define_class_under(mrb, raylib, "Circle", mrb->object_class); mrb_define_method(mrb, circle_class, "collide_with_rec?", mrb_Circle_collide_with_rec, MRB_ARGS_REQ(1)); mrb_define_method(mrb, circle_class, "collide_with_circle?", mrb_Circle_collide_with_circ, MRB_ARGS_REQ(1)); struct RClass *npatch_info_class = mrb_define_class_under(mrb, raylib, "NPatchInfo", mrb->object_class); mrb_define_method(mrb, npatch_info_class, "initialize", mrb_NPatchInfo_initialize, MRB_ARGS_REQ(1) | MRB_ARGS_OPT(5)); /* accessors probably not needed mrb_define_method(mrb, npatch_info_class, "source_rec", mrb_NPatchInfo_get_source_rec, MRB_ARGS_NONE()); mrb_define_method(mrb, npatch_info_class, "left", mrb_NPatchInfo_get_left, MRB_ARGS_NONE()); mrb_define_method(mrb, npatch_info_class, "top", mrb_NPatchInfo_get_top, MRB_ARGS_NONE()); mrb_define_method(mrb, npatch_info_class, "right", mrb_NPatchInfo_get_right, MRB_ARGS_NONE()); mrb_define_method(mrb, npatch_info_class, "bottom", mrb_NPatchInfo_get_bottom, MRB_ARGS_NONE()); mrb_define_method(mrb, npatch_info_class, "layout", mrb_NPatchInfo_get_layout, MRB_ARGS_NONE());*/ #if defined(PLATFORM_WEB) mrb_define_class_method(mrb, raylib, "emscripten_set_main_loop", mrb_emscripten_set_main_loop, MRB_ARGS_NONE()); #endif } void mrb_mruby_raylib_gem_final(mrb_state* mrb) { /* finalizer */ }