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-rw-r--r--include/mruby/numeric.h10
-rw-r--r--src/numeric.c4
-rw-r--r--src/vm.c13
3 files changed, 15 insertions, 12 deletions
diff --git a/include/mruby/numeric.h b/include/mruby/numeric.h
index 63a5eb300..35be32a01 100644
--- a/include/mruby/numeric.h
+++ b/include/mruby/numeric.h
@@ -35,6 +35,16 @@ mrb_float mrb_to_flo(mrb_state *mrb, mrb_value x);
# define MRB_INT_OVERFLOW_MASK ((mrb_uint)1 << (MRB_INT_BIT - 1))
#endif
+static inline mrb_bool
+mrb_int_add_overflow(mrb_int augend, mrb_int addend, mrb_int *sum)
+{
+ mrb_uint x = (mrb_uint)augend;
+ mrb_uint y = (mrb_uint)addend;
+ mrb_uint z = (mrb_uint)(x + y);
+ *sum = (mrb_int)z;
+ return !!(((x ^ z) & (y ^ z)) & MRB_INT_OVERFLOW_MASK);
+}
+
#undef MRB_INT_OVERFLOW_MASK
#undef mrb_uint
#undef MRB_UINT_MAKE
diff --git a/src/numeric.c b/src/numeric.c
index 56835edbf..8ea71ada6 100644
--- a/src/numeric.c
+++ b/src/numeric.c
@@ -1109,9 +1109,7 @@ mrb_fixnum_plus(mrb_state *mrb, mrb_value x, mrb_value y)
if (a == 0) return y;
b = mrb_fixnum(y);
- c = a + b;
- if (((a < 0) ^ (b < 0)) == 0 && (a < 0) != (c < 0)) {
- /* integer overflow */
+ if (mrb_int_add_overflow(a, b, &c)) {
return mrb_float_value(mrb, (mrb_float)a + (mrb_float)b);
}
return mrb_fixnum_value(c);
diff --git a/src/vm.c b/src/vm.c
index 0e3c0a81e..85a121f2c 100644
--- a/src/vm.c
+++ b/src/vm.c
@@ -12,6 +12,7 @@
#include "mruby/class.h"
#include "mruby/hash.h"
#include "mruby/irep.h"
+#include "mruby/numeric.h"
#include "mruby/proc.h"
#include "mruby/range.h"
#include "mruby/string.h"
@@ -1610,12 +1611,7 @@ RETRY_TRY_BLOCK:
x = mrb_fixnum(regs_a[0]);
y = mrb_fixnum(regs_a[1]);
- z = x + y;
-#ifdef MRB_WORD_BOXING
- z = (z << MRB_FIXNUM_SHIFT) / (1 << MRB_FIXNUM_SHIFT);
-#endif
- if ((x < 0) != (z < 0) && ((x < 0) ^ (y < 0)) == 0) {
- /* integer overflow */
+ if (mrb_int_add_overflow(x, y, &z)) {
SET_FLT_VALUE(mrb, regs_a[0], (mrb_float)x + (mrb_float)y);
break;
}
@@ -1842,10 +1838,9 @@ RETRY_TRY_BLOCK:
{
mrb_int x = regs[a].attr_i;
mrb_int y = GETARG_C(i);
- mrb_int z = x + y;
+ mrb_int z;
- if (((x < 0) ^ (y < 0)) == 0 && (x < 0) != (z < 0)) {
- /* integer overflow */
+ if (mrb_int_add_overflow(x, y, &z)) {
SET_FLT_VALUE(mrb, regs[a], (mrb_float)x + (mrb_float)y);
break;
}