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-rw-r--r--Racing-Game/Interface/Camera2D.gd30
1 files changed, 30 insertions, 0 deletions
diff --git a/Racing-Game/Interface/Camera2D.gd b/Racing-Game/Interface/Camera2D.gd
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+++ b/Racing-Game/Interface/Camera2D.gd
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+extends Camera2D
+
+# Declare member variables here. Examples:
+# var a = 2
+# var b = "text"
+var printfps = 0;
+
+# Called when the node enters the scene tree for the first time.
+func _ready():
+ zoom = Vector2(2,2)
+ connect("pos",get_node("Cars/4WheelCar"),"_on_CarBody_pos")
+ pass # Replace with function body.
+
+# Called every frame. 'delta' is the elapsed time since the previous frame.
+func _process(delta):
+# #print fps
+# printfps += delta
+# if(printfps > 1):
+# print(1/delta)
+# printfps -= 1
+ pass
+
+func set_position(pos):
+ position = pos;
+
+
+func _on_CarBody_pos(pos):
+ #velocity = velocity/100 + 1.5
+ #zoom = Vector2(velocity,velocity)
+ position = pos