extends Node var steerSplitA = 20 var steerSplitB = 40 var steerHeight = 2.6 var steerLimit = 73 var steerMinimum = 1 var hp = 4.0 var acceleration = 5 # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. #func _process(delta): # pass