extends Line2D # Declare member variables here. Examples: # var a = 2 # var b = "text" var tempnode = 0 var on = true # Called when the node enters the scene tree for the first time. func _ready(): tempnode = get_node("../Cars/4WheelCar/CarBody/Wheels/BLWheel") pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): pass func _on_BLWheel_slip(): if(on): add_point(tempnode.get_global_position()) func _on_BLWheel_end(): duplicate(1) on = false