extends Line2D # Declare member variables here. Examples: # var a = 2 # var b = "text" var skidDraw = true var wheel var carBody # Called when the node enters the scene tree for the first time. func _ready(): wheel = get_parent().get_parent() carBody = get_parent().get_parent().get_parent().get_parent() # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): global_position = Vector2(0,0) global_rotation = 0 if(skidDraw): add_point(wheel.get_global_position())