extends Panel # Declare member variables here. Examples: # var a = 2 # var b = "text" # Called when the node enters the scene tree for the first time. func _ready(): pass # Replace with function body. # Called every frame. 'delta' is the elapsed time since the previous frame. func _process(delta): var window_rect = OS.get_window_size() set_position(Vector2(window_rect.x - 500, window_rect.y - 330)) pass