From 91fa97589fb8cda0f0657db481b8839821a4f964 Mon Sep 17 00:00:00 2001 From: arngo <27396817+arngo@users.noreply.github.com> Date: Fri, 28 Jan 2022 16:57:19 -0500 Subject: tweaks hitboxes in 2nd level --- assets/map2.png | Bin 7260 -> 19416 bytes src/levels.rb | 6 +++--- 2 files changed, 3 insertions(+), 3 deletions(-) diff --git a/assets/map2.png b/assets/map2.png index 162ac3b..42a428b 100644 Binary files a/assets/map2.png and b/assets/map2.png differ diff --git a/src/levels.rb b/src/levels.rb index 32e6e84..3e4373f 100644 --- a/src/levels.rb +++ b/src/levels.rb @@ -225,7 +225,7 @@ level1 = { [266, 276, 32, 34], [244, 310, 312, 120], [468, 430, 88, 70], - [262, 224, 20, 26], + [250, 224, 44, 26], # barrel near water [886, 306, 42, 226], [756, 406, 56, 152], [566, 596, 64, 34], @@ -252,8 +252,8 @@ level1 = { #[10, 0,0, 100,100], ], damage_walls: [ - [1, 612, 186, 24, 34], - [1, 422, 186, 24, 34], + [1, 612, 186, 24, 54], # made spikes taller downward so player cant just walk below them + [1, 422, 186, 24, 54], [1, 708, 154, 24, 34], [1, 516, 154, 24, 34], [1, 324, 154, 24, 34] -- cgit v1.2.3