Portfolio - Tradam.dev

Yup this is my portfolio

this is a little blurb about myself

Orc: Arena of Time

— Raylib/MRuby Game

January 2022

Short game that won 1st place in the Raylib 5K gamejam.

  • worked in team
  • was able to go from idea to complete working prototype in under 8 days
  • used custom tools like bindings + felECS
  • content

FelECS

— Engine Agnostic Pure Ruby ECS

May 2021 -

ECS implemented in Ruby with goals of being easy to incorporate/use in projects, reliable, and heavily documented.

  • To ensure reliability the test coverage goal is 100% coverage. This target is consistently maintained since the library's initial release in July 2021.
  • To ensure ease of use the documentation coverage goal is 100% coverage. Using Yard documentation coverage is automatically reported as well as automatic generation of documentation.
  • Is continuously being developed to this day to add new features as well as rework and optimize older ones.
  • Built various games using this framework in order to stress test its usability(Orc: Arena of Time, Steelwings, Ruboids)

MRuby-Raylib

— MRuby bindings for the Raylib Graphics Library

May 2021 -

MRuby bindings which allow easy use of the C library Raylib.

  • To ensure reliability the test coverage goal is 100% coverage. This target is consistently maintained since the library's initial release in July 2021.
  • To ensure ease of use the documentation coverage goal is 100% coverage. Using Yard documentation coverage is automatically reported as well as automatic generation of documentation.
  • Is continuously being developed to this day to add new features as well as rework and optimize older ones.
  • Built various games using this framework in order to stress test its usability(Orc: Arena of Time, Steelwings, Ruboids)